Board Thread:Fan-made Monsters/@comment-1945425-20200502040037

Symbiote Slime (SymSlime)

Inspiration: Parasite Slime / Slime Carrier & Symbiotes

Family: Slime Type: Semiliquid Habitat: Varies Disposition: Devoted, Varies Diet: Men's semen, sweat, saliva, etc, Spirit Energy

Bio A species of Slime that is, for all intents and purposes, an evolved version of the Parasite Slime/Slime Carrier breed. Like them, they can’t assume the form of a woman, and thus need to acquire a host. However, this is where the SymSlime differentiates from their counterpart. Rather than ‘possessing’ female hosts, they go after males, and rather than entering their bodies, they wrap them in a powerful and elastic ‘cocoon’. After doing so, they can enter the mind of their potential host to see their personality. Like Red Slimes, they have a preference for certain types of men, but in this case it’s not just personality-wise, but skill-wise as well.

If they don’t like the man in question, they’ll just take what they need to survive to find the next potential host. If they find a female host of a similar disposition, they mimic their Parasite counterparts and ‘convince them’ to search for a fitting host. When they do find a proper match, they do their best to convince their host to not reject, both physically and mentally.

Physically, they pleasure their host in both the traditional Slime manner and in more unique ones, such as the more obscure erogenous zones, such as the ears and the feet.bMentally, they ‘hack’ their host's brain and can speak with them to convince them to not reject them by causing the brain to focus on the positive effects and how they can help their host achieve any particular goal they have. After their potential host has accepted the SymSlime, their brain chemistry is altered to a certain degree to look for more lovers, be they human or monster, as well as accept the female they ‘possessed’, should they have used one.

As stated earlier, when they look for a host, they look not just for their personality, but for their skill set. This is because when a SymSlime fully bonds with a host, they increase all of their physical and magical attributes, but tend to increase the power of certain skills more than the other. Examples of this would include increasing a physical attribute such as strength or speed, or a magical attribute, such as fire or water magic. This increases the SymSlimes chance of not only being accepted by their host, but also increases the chance of boths survival.

The SymSlimes take this even further by generating pheromones that attract monsters that are a good match for their host, such as an elemental monster. An example of this would be if the host’s magic was primarily fire. The SymSlime would generate pheromones that would attract monsters that are associated with fire, such as Ignis, Salamanders, Hellhounds, Dragons, etc. But for ones that don’t use magic, they tend to target ones with similar fighting styles. If the host is a knight, they’d likely attract Centaurs and other monsters that are honorable warriors.

After building up a large enough harem and gaining a combination of enough fluids and mana, the SymSlime will give birth to a daughter, who normally has the same disposition as her mother and has a preference for men like her father. When they leave, they might use one of their non-Slime sisters as a temporary host, until they find one to share. Powers and Abilities

-Solo --https://dailylifewithamonstergirl.fandom.com/wiki/Slime -Symbiote --Host Physiology Enhancement: Increases host’s physical capabilities, such as Strength, Speed, Senses, Healing, Mental Processes, etc. The degree of enhancement depends on how powerful their hosts were before the fusion.

--Camouflage: The SymSlime is capable of shapeshifting to mimic the appearance of any form of clothing, can camouflage with its surroundings to appear invisible, and can even mimic the appearance of other people.

--Pseudo-Shapeshifting: The SymSlime can morph parts of its body into various weapons and tools, even wings and tails. They tend to be disguised as their host’s clothes/armor.

--Genetic Memory: SymSlime can give certain types of information to their host, usually things such as fighting techniques, spells, etc.

--Offspring Detection: The SymSlime is also capable of psychically detecting its offspring, however with effort this ability can be blocked.

--Environmental Adaptation: SymSlime enables the host to survive any hostile environment, however it takes less of a toll on the SymSlime if they should have the right elemental match. A fire-aligned SymSlime would have an easier time surviving a desert than a tundra and vise-versa with an ice-aligned SymSlime. Water-aligned SymSlimes can even have their host survive underwater by mimicking fish, by taking oxygen from the water and giving it to their host. -Unique --Host Sensing: SymSlime’s are capable of sensing potential hosts that match their preference.

--Type Adaption: Most SymSlime have a preference for a certain type of host, such as what kind of magic they use(if any) and how they fight.

--Magic Empowerment: SymSlime’s can boost their host’s magical power, should they have any.

--Pheromone Secretion: SymSlime’s generate pheromones to attract certain females that match their host. Ex: If a SymSlime has a preference for Fire users, her pheromones will attract monster girls that have an affinity for fire; Hellhounds, Salamanders, Ignis, etc.

--Lover Attribute Mimicry: After having sex with a monster, the SymSlime can mimic certain traits and give them to her host. They can be highly noticeable, such as wings or a tail, or more subtle, such as increased muscle-mass.

--Host Sexual Attribute Enhancement: They also enhance their host sexually, such as increasing the size of their genitals and sperm production, along with decreasing recovery time. They also turn their host's sperm into a strong aphrodisiac.

-Side Note: The SymSlime’s colors can be used to identify what their preference is. 