User blog:K'eth, Undercover Agent/Testing Ground 5: Palace of Forgotten Souls.

Document 5: It appears K'eth has made 2 more testing grounds for entertainment purposes, despite this and the other testing ground being made after the 4th testing ground, the monsters found here, can be found there as well and in extra number. Due to the similarities with the Afflicted Slums they can be found in the exact same location, except where this place can be more normally be found in the downtown or slum-like areas of cities instead of high nobility.

Appearance: Appears similar to the Afflicted Slums in that both hold a similar appearance to a Zipangu town, except that the sky appears to be eternally grey scaled and any greenery of any kind appears to have been destroyed or replaced with different items. The monsters that appear here seemingly appear out of nowhere and may surpurise adventurers exploring. Or the general unwary.

Enemies: The monsters here appear to be unmamonoized Shiro'ken, and appear in much larger numbers as well. Despite this, they can't be mamonoized like they were out of the palace. And just like all of the other testing ground, these Shiro'ken are completely loyal to K'eth and will follow his commands to the death



Shiro'ken Warrior: Shiro'ken made from the soulstones of humans, they don't have arms, instead they have 6 floating blades they use to effortlessly cut down things that stand in their way.

Auspicious Parry: (Elite Stance) For 8 seconds, the next attack against the Shiro'ken Warrior is blocked. It gains 5 strikes of adrenaline when this stance ends.

Gash: (Sword Attack) If this attack hits a Bleeding foe, the Shiro'ken Warrior strikes for 26 more damage and that foe suffers a Deep Wound, lowering that foe's maximum Health by 20% for 26 seconds.

Healing Signet: (Signet) The Shiro'ken Warrior gains 208 Health. It has -40 armor while using this skill.

Sever Artery: (Sword Attack) If this attack hits, the opponent begins Bleeding for 33 seconds, losing Health over time.

Sun and Moon Slash: (Sword Attack) Attack target foe twice. These attacks cannot be blocked.

Song of the Mists: (Monster Skill Shout) For 10 seconds, each nearby ally gains +6 Energy regeneration. If an ally successfully uses a skill, Song of The Mists ends and steals 20 Health from the nearest foe.

Shiro'ken Assassin: Looking more or less idential to the Warriors, these Shiro'ken focus more on stealth then blindly charging forward into combat and dealing with enemies that way.

Disrupting Stab: (Lead Attack) If this attack hits, it interrupts target foe's action. If that action was a spell, it is disabled for 13 seconds.

Shadow Refuge: (Enchantment Spell) For 6 seconds, the Shiro'ken Assasssin gains 12 Health regeneration. When Shadow Refuge ends, the Shiro'ken Assassin gains 120 Health if it is attacking.

Shroud of Silence: (Elite Hex Spell) All of the Shiro'ken Assassin's spells are disabled for 15 seconds. For 4 seconds, target touched foe cannot cast spells.

Twisting Fangs: (Dual Attack) Must follow an off-hand attack. If it hits, Twisting Fangs strikes for an extra 23 damage and struck foe suffers from Bleeding and Deep Wound for 25 seconds.

Wild Strike: (Off-Hand Attack) Must follow a lead attack. If it hits, this attack strikes for an extra 45 damage and any stance being used by target foe ends. This attack cannot be blocked.

Song of the Mists: (Monster Skill Shout) For 10 seconds, each nearby ally gains +6 Energy regeneration. If an ally successfully uses a skill, Song of The Mists ends and steals 20 Health from the nearest foe.



Shiro'ken Ranger: Made from the soul stones of Tengus, the Shiro'ken Ranger are the only Shiro'kens that use manufactured weapons (IE bows) and are all about weakening mage's ability to use spells.

Debilitating Shot: (Bow Attack) If Debilitating Shot hits, the Shiro'ken Ranger's target loses 14 Energy.

Determined Shot: (Bow Attack) If Determined Shot hits, the Shiro'ken Ranger strikes for an extra 26 damage. If Determined Shot fails to hit, all of the Shiro'ken Ranger's attack skills are recharged.

Famine: (Elite Nature Ritual) Create a spirit. Whenever a non-spirit creature in its range reaches 0 Energy, that creature takes 43 damage. This spirit dies after 110 seconds.

Savage Shot: (Bow Attack) If Savage Shot hits, the Shiro'ken Ranger's target's action is interrupted. If that action was a spell, the Shiro'ken Ranger strikes for an extra 34 damage.

Troll Unguent: (Skill) For 13 seconds, the Shiro'ken Ranger gains +12 Health regeneration.

Song of the Mists: (Monster Skill Shout) For 10 seconds, each nearby ally gains +6 Energy regeneration. If an ally successfully uses a skill, Song of The Mists ends and steals 20 Health from the nearest foe.

Shiro'ken Monk: Made from the soul stones of Kirins (Not that kind) These Shiro'ken focus on protecting it's allies from enemies's attacks and spells, rather than directly healing them. There spells instead usually indirectly heal them after a certain condition is met.

Divine Intervention: (Enchantment Spell) For 10 seconds, the next time target ally receives damage that would be fatal, the damage is negated and that ally is healed for 326 Health.

Reverse Hex: (Enchantment Spell) Remove one hex from target ally. If a hex was removed in this way, for 12 seconds, the next time target ally would take damage, that damage is reduced by 68.

Shield Guardian: (Enchantment Spell) For 5 seconds, all party members in earshot have a 75% chance to block incoming attacks. If an attack is blocked, all allies in earshot are healed for 52 and Shield Guardian ends.

Spell Breaker: (Elite Enchantment Spell) For 22 seconds, target ally cannot be the target of enemy spells.

Spell Shield: (Enchantment Spell) For 26 seconds, while the Shiro'ken Monk is casting spells, foes cannot target it with spells. When Spell Shield ends, all of the Shiro'ken Monk's skills are disabled for 3 seconds.

Song of the Mists: (Monster Skill Shout) For 10 seconds, each nearby ally gains +6 Energy regeneration. If an ally successfully uses a skill, Song of The Mists ends and steals 20 Health from the nearest foe.

Shiro'ken Necromancer: Made from the soul stones of some strange insectiod creature that is vaguely familar to a mantis. These necromancers instead of raising the dead, use their necrotic abilities to wear their enemies down with conditions and disease. Some of them reducing a person or thing's skills completely null for a while.

Faintheartedness: (Hex Spell) For the next 21 seconds, target foe attacks 50% slower, and that foe suffers -4 Health degeneration.

Rotting Flesh: (Spell) Target fleshy foe becomes Diseased for 31 seconds, slowly losing Health, and spreading to other creatures of the same species.

Taste of Pain: (Spell) If target foe is below 50% Health, the Shiro'ken Necromancer gains 198 Health.

Wail of Doom: (Elite Hex Spell) For 5 seconds, all of target foe's attributes are set to 0.

Well of Weariness: (Well Spell) Exploit target corpse to create a Well of Weariness for 73 seconds. Enemies within the Well of Weariness suffer -1 Energy degeneration.

Song of the Mists: (Monster Skill Shout) For 10 seconds, each nearby ally gains +6 Energy regeneration. If an ally successfully uses a skill, Song of The Mists ends and steals 20 Health from the nearest foe.



Shiro'ken Elementalist: Made from the soul stones of Saltspray Dragons, these Shiro'ken's focus on complete fire and a little bit of earth damage to decimate foes, making their defenses weak and easy to kill, if they can get to it in time.

Aura of Restoration: (Enchantment Spell) For 60 seconds, the Shiro'ken Elementalist gains 1 Energy and are healed for 620% of the Energy cost each time they cast a spell.

Burning Speed: (Enchantment Spell) For 7 seconds, the Shiro'ken Elementalist is set on fire and moves 51% faster. When Burning Speed ends, all adjacent foes are set on fire for 11 seconds.

Obsidian Flame: (Spell) Deal 148 damage to target foe. This spell ignores armor.

Silver Armor: (Enchantment Spell) For 13 seconds, the Shiro'ken Elementalist has 60% chance to block attacks and whenever it is the target of a hostile spell or attack one nearby foe is struck for 47 earth damage.

Star Burst: (Elite Spell) Target touched foe and all foes in the area are struck for 154 fire damage and set on fire for 5 seconds. For each foe the Shiro'ken Elementalist hits, it gains 2 Energy.

Song of the Mists: (Monster Skill Shout) For 10 seconds, each nearby ally gains +6 Energy regeneration. If an ally successfully uses a skill, Song of The Mists ends and steals 20 Health from the nearest foe.



Shiro'ken Ritualist: These snake-like Shiro'ken's use their summoning abilities to help support other Shiro'ken's in battle, as such, they are easily destroyed on their own and aren't much of a threat.

Defiant Was Xinrae: (Elite Item Spell) the ashes of legendary rebel, Xinrae, form in the Shiro'ken Ritualist's hands as a urn for 78 seconds. While it holds her ashes, it cannot lose more than 20% of it's max Health from a single hit. When the Shiro'ken Ritualist drops her ashes, it steals 68 Health from all nearby foes.

Life: (Binding Ritual) Create a spirit. When this spirit dies, all non-spirit allies within its range are healed for 9 Health for each second this spirit was alive. This spirit dies after 20 seconds.

Recuperation: (Binding Ritual) Create a spirit. Non-spirit allies within its range gain +4 Health regeneration. This spirit dies after 57 seconds.

Restoration: (Binding Ritual) Create a spirit. When this spirit dies, all allies in the area are resurrected with 68% Health and zero Energy. This spirit dies after 30 seconds.

Vengeful Weapon: (Weapon Spell) For 8 seconds, the next time target ally takes damage or life steal from a foe, that ally steals up to 78 Health from that foe.

Song of the Mists: (Monster Skill Shout) For 10 seconds, each nearby ally gains +6 Energy regeneration. If an ally successfully uses a skill, Song of The Mists ends and steals 20 Health from the nearest foe.



Shiro'ken Mesmer: Formed from the soul stones of Phoenixs, these Shiro'ken are illusionists that drain the energy of foes so that they can't use any of their abilities in the first place.

Arcane Languor: (Elite Hex Spell) For 14 seconds, all spells cast by the target foe cause 10 Overcast. (Essentially reduces the amount of energy you can have for max for certain amount of time.)

Diversion: (Hex Spell) For 6 seconds, the next time target foe uses a skill, that skill takes an additional 74 seconds to recharge.

Either Feast: (Spell) Target foe loses 3 Energy. the Shiro'ken Mesmer is healed 83 for each point of Energy lost.

Images of Remorse: (Hex Spell) For 12 seconds, target foe suffers -4 Health degeneration. If that foe was attacking, that foe takes 69 damage.

Shatter Hex: (Spell) Remove a hex from target ally. If a hex is removed, foes near that ally take 156 damage.

Song of the Mists: (Monster Skill Shout) For 10 seconds, each nearby ally gains +6 Energy regeneration. If an ally successfully uses a skill, Song of The Mists ends and steals 20 Health from the nearest foe.

Misc: General theme of the Palace of Forgotten Souls https://www.youtube.com/watch?v=8OzWd2As4dc

General combat theme of the Palace of Forgotten Souls https://www.youtube.com/watch?v=gUdkLVEa-o4