Board Thread:General Discussion/@comment-80.5.15.144-20190620030621

Wanted to try putting a few players through a DnD campaign involving Monster Girls, but in order to avoid senarios of party members being stolen and becoming Husbandos by adding a horror element by "brainwashing" the players into seeing them as eldritch horrors/ feral creatures, meaning they would consider it a combat situation and fight to "survive".

Initial idea is that the party is a group of Human classes (Paladin, Huntsman, Mage, etc.) who have been chosen for an experiment to create heroes to fight for the The Order against the Demon Lord, and after Training and constant experimentation, have been sent for a test mission: to navigate their way through neutral territory to a village that has been reported to be a base of operations for a high ranked monster and destroy the beast. Each player would have a "Sanity" level that affects how they see Monsters, at the highest sanity they are monsters of pure evil, and must be destroyed, while at the lowest, they are innocent and horrorfied at the sight of this party. Depending on how much they dig into information or start contradicting themselves, the lower their sanity drops and the more likely they are to realise that they are truly the horror in this senario. In the end they would have to make the hardest desision possible, determining if the experiment is a success or failure. 