Board Thread:Roleplay/@comment-39791808-20190614014035/@comment-29564364-20190708233848

(I might have a clue as to why you feel this RP didn't do as well as you thought it would. Of all the RPs I've been part of, the two best (Overhead Crisis and Prison Break) had two things in common: If you indeed make another RP, I suggest trying to give it a goal and see if the resulting experience satisfies you more than the present case. Meanwhile, I'll keep working on Alpha-3927 in the hope he'll be ready for your next medieval-fantasy themed only RP. ;)
 * 1) They were set in modern times, but that is most likely due to a personal bias. I mean, just looking at Alpha, my main RPing character, makes it clear that I prefer sci-fi to fantasy. More importantly, however:
 * 2) They had a clear goal: "stop the evil doctor from taking over the floating island" and "escape the world's highest-security prison" respectively, which gave them a direction, a sense of progress in every actions the characters took and a strong incentive for them to have meaningful interactions with one another. Lacking a goal might leave the RP feeling aimless or stale, which I believe might be why it disappointed you.

Alpha: Also, if non-medieval-fantasy makes you uncomfortable because you're unfamiliar with it, you don't need to shut it out entirely. Players and their dimentional traveling characters who bring those elements in are usualy familiar enough to handle it without your input. They also won't derail your RP into a completely different genre because said elements are restricted to their character, if that's what scared you away from including me. *slaps Alpha behind the head*

Alpha: Ow! What was that for?

You said you'd shut up about that.

Alpha: But it was constructive! And you didn't tell me how long to shut up for. *sigh* Do I really have to be ultra specific with you about everything?

Alpha: If you want to avoid loopholes, yep.)