User blog comment:Darknessabove/Huntsman: The town, the contractor and the pain/@comment-25720867-20150220165257



This gave the town both a strategic and financail value to the town, though, nether side dared to commit to occupying the town, due to its distance from any of the main supply networks that the order and demonic army used, not to mention the thick forest made navigation difficult, especially if mist or fog decended on it, without a guide.

Admitedly, this had influence the name of the town, which the residents had named "the dryads sanctuary", appropraite really, considering many fo the residents were people who were hiding form the order and from monsters that had proven persistant.

The town also attracted adventuers, rogues, scholars and many other types of people and monsters, fame, fortune, or just a place to rest, it attracted many different types of people, which in turn attracted monsters, which had created a strange sort of balance in the town, being inhabited by both monsters and humans, though fights were quite common, especailly over ideals.

YER CONTRADICTIN YERSELF! You dumbass!

You cant have the town populated by manomo's if its so hard to get an army going from the main land/city to wherever it is located.

It should only be populated by those who settled there a long time ago, and have a few merchant routs established. The kind that come only once or twice a year because of the difficulty of getting there.

And so what if its so far away from the main land, hmm? The way you put it, its very hard to get to it without a guide or any sort of help. And considering the fact that you cant fit an army on the path to it, it should be all the more reason to want this strategically positioned settlement! It would make for one hell of a fortress for whoever gets their hands on it!

Edit: 'Lost Hope' tavern? Seriously? Fkin seriously?