Thread:SilentRanger/@comment-26052600-20150608023732/@comment-26052600-20150608035113

Plus if you wanted a peaceful resolve you should've replied with not guards but probably a person screaming and rushing to the person asking if they were ok therefore removing the need for guards and allowing the roleplay to keep its course.

When you summoned those guards to take away said character it means that you're welcoming the violence so it's technically your fault.