User blog:Antipyre/ArchDevil Leos

ArchDevil Leos

(2nd edition AD&D)

FREQUENCY:   Unique (Very Rare)

NO. APPEARING:   1 (plus Allies)

ARMOR CLASS:  -3

MOVE:  15" run / 15" fly (maneuver: B)

HIT DICE:  133 hp (18 Hit Dice)

% IN LAIR:  80%

TREASURE:  Sx7, Tx7, Ux7, Vx7, (x70 in lair)

NO. OF ATTACKS:  3

DAMAGE/ATTACK:  1-8 (or by weapon) / 1 Gaze (3-30) / Spells

SPECIAL ATTACK: See Below / Spells

SPECIAL DEFENSE: +2 or better to hit / spells / see below

MAGIC RESISTANCE: 85%

INTELLIGENCE: Genius (23)

ALIGNMENT: Lawful Evil (Diabolic)

SIZE: LG: 9' ft. tall / sm. 3'6" ft. tall

PSIONIC ABILITY:  411 (Psionicist)

Attack/Defense Modes: All/All

HOME PLANE: 1st Layer of Hell / Pocket Universe (Prime Material)

Cleric/Druid: 17th Clerical (Diabolic)

Fighter: Nil

Magic-User/Wizard: 32nd MU

Psionicist: 5th Psi

Theif/Assassin:  11th

Bard: 5th bardic (2nd Ed.)

S: 16 I: 23 W:18 D: 18 C:16 CH: 21 (Com: 16m/23f)

LEVEL / X.P. VALUE: X / 35,000 (material form only)

LEOS is the youngest of the arch devils, and less strong than many greater devils and dukes. He is LORD OF IMPS, and corrupts and controls many wizards. He also watches over all the planar gates to/from HELL and elsewhere. Because of this, Leos is the instigator for many of Asmodeus' doabilical works and covert operations on the Prime Material plane, and he fully supports the BloodScape planar war against the Ta'anari Demons. He has a pocket universe (Gatun Diablo) which is connected via many gates to many worlds. Any type of creature may be found inside this pocket universe, as slaves or servants of Leos. The majority (85%) will be Human and/or Lawful Evil.

LEOS' signature power is PROJECT AN IMAGE (5 mile range) and he always uses this to "greet" travelers and find out their intentions. If summoned by circle and pentagram or other magical methods, this is the form that will *always* show up.

LEOS can use the following powers ONCE PER MELEE ROUND:

Read/Write/Copy Magic, Comprehend Languages/Tounges, Burning Hands (as Gaze, 3-30 pts.) Any/All Cantrips/0-level spells, Infra/Ultra-vision, Fly, Create/Produce/Ignite Flames, Identify, Illusions, Invisibility,

PROTECTion from (cantrips, good/evil, normal missles, charms, hold)

DETECTion of (balance, align, invisibility, life, poision, charm, illusion, curses, lie/truth, magic, traps, charms, hold, confusion)

CURE/CAUSE any: (blindness, disease, insanity, deafness, fear, paralysis, light wounds, serious wounds, feeblemind, weakness, pain/pleasure, charm, hold, confusion)

Feign Death, Fire Trap, Knock, Wizard Lock, Suggestion, Command, Pyrotechnics, Continual Light / Darkness, Locate Object, Sendings, Dispel Magic/Illusion, Augury, Animate Dead, Magic Missile, Web

ONCE PER TURN:

Fireball, Lightning Bolt, Wall of Fire, Wall of Ice, Wall of Stone, Ice Storm, Cone of Cold, Remove/Bestow CURSE, Contact Other Plane (HELL), Enchant an Item, Legend Lore, Teleport (No Error) Polymorph (any) / Fabrication

ONCE PER DAY

LIMITED WISH (7 per day * see Items) POWER WORD: (Stun, Blind, Pain / Pleasure, Kill), SYMBOLS OF: (Discord, Fear, Helplessness, Stun, Blind, Pain / Pleasure, Warding) VISION, GEAS, QUEST, (UN)HOLY WORD.

AS PSIONIC POWERS:

Any/All Clairsentinent Sciences & Devotions, Aura Sight, Clairaudience, Clairvoyance, Object Reading, Precognition, Psychic Sensitivity, All-Round Sight, Combat Mind, Danger Sense, Feel Light, Feel Sound, hear Light, Know Direction, Know Location, Poison Sense, Radial Navigation, See Sound, Sense Spirit,

Probabilty Travel, Domination, Molecular Rearrangement, ESP, Telepathy, Cell Adjustment, Telekinesis, Molecular Manipulation, Mindlink, Contact.

AS ALLIES, LEOS CAN SUMMON:  4 Pit Fiends, 2 - 66 Erinyes (2-6 per round) 3 - 180 Acheroi, (3-18 per round) 6 - 360 Imps (6-36 per round), 1 - 40 Elementals (1-4 per round, on Prime Plane or Elemental Planes)  (85% success)

AS SAGE KNOWLEDGE:

Proficiencies:  Alchemy, Spellcraft, Scribe, Papermaking, Bookbinding, Printing, Anatomy, Arcanology, Concentration, Meditiation, Research, Tactics (of magic), Strategy (of magic) Mental Resistiance, Mental Focus, Spell Sculpting, Signature Spell (Project Image), Signature Item (Secret Chest), Planar Botany, Planar Herbalism, Planar Chemistry, Planar Alchemy, Planar Laws, Planar History, Myconology, Toxicology, Zoology, Diplomacy, Planar Heraldry, Observation, Geometry, Planar Psionics.

Linguistics:  Common, UnderCommon, Infernal / Baatzu, Dwarven, Drow, Elven, Sylvian / Planar Elven, Gnomic / Tinker, Runelore, Mindflayer, Symbolism, Sign Language.

LEOS has two common forms;  As a Giant IMP ( 3' 6" tall ) or as a Humanoid ( 9' tall ) with two small horns & ruby-red eyes.  He prefers to present himself as a lawful and honorable gentleman, and will not be cruel or unjust if possible;  His quest is power, and if he needs be "good" to gain it, then he will do whatever is necessary.  He wears a black Robe of the ArchMagi with golden runic embrodiry and a huge number of DeepPockets with everything he might need to carry.  (Many of his advanced powers come from the great number of scrolls and potions tucked away in the pockets.)   He will usually be found on a Magical Carpet of Flying (of largest size) or in his home earthwork Castle (shaped like a pentagram with star points).

LEOS will *always* have several Allies with him. His four Lieutenants are : Dagon, Azazel, Cahor, Thulcondor, and his harem of Erinyes are all unearthly beautiful in appearances. Several Acheroi and Imps hang around, waiting to be sent on various errands. Leos often teaches classes in magical theory and planar knowledge to other Diabolic Devils and Baatzu. He eschews Gold and lesser currency, perferring instead to deal and trade information, knowledge, Magic, and Magical Items. He can, given time, WRITE any magic-user spell, CONCOTE any potion known, and CONSTRUCT most magical items. He rivals AMAROS (see Dragon #91) in magical skill and power, and is one of the few devils who has free permission to visit Amaros as he chooses (Always under observation)

LEOS has four main goals:  Victory in the Bloodscape Wars, Allies (including a Consort worthy of him), Power for himself and his allies, and a larger Home on the plane of HELL (his castle has no planar feifdom to support it.)  He does not desire to serve anyone but Asmodeus, and is currently supporting the BloodScape war very strongly, expecting to gain from the losses of the Ta'anari.

LEOS'   favorite tactic to get rid of trespassers and nosy busybodies (most adventurers) is to give them a *Baatzu Treasure Map* leading to the lair of a powerful Demon (or a set of demonic Ta'anari), along with a binding GEAS to complete the mission or else ..... the treasure maps are almost always a near-suicide mission / adventure against deadly odds.

LEOS has two ARTIFACT/RELICS:  the QUILL OF KUROTH (7 Limited Wishes per day, with curses attached) and the STAFF OF MAGIC (as a very powerful staff of the magi with elemental powers), and has a SECRET CHEST of giant size (with several portable holes inside it). If either of these two artifact/relics appear on alternate Prime Material Planes, Leos will act to "recover" them and prevent anyone else's use or possession of these two artifacts.

....-30-....