Thread:DevonKing43/@comment-30655593-20180723134634/@comment-30655593-20180723135745

OK, so I'll start with encounters. There will be a couple types of encounters. How they will work is that every day the group travels between towns a randomizer will choose an event at random which will range from these types of events

Loot Encounter: Loot will be found in some way. If more loot events are rolled after this on the same day the quality of loot will slowly get worse. Starting quality will also be random be chosen.

Enemy Encounter: Group will be attacked by monsters. Monsters will be based on the area they're found in. This can happen multiple times in one day. Loot can be collected.

Karma Encounter: The group will have a chance to help somebody in some way. Once done group will gain Karma, Reputation, a reward from the person that's been helped, and any loot from enemies that might be killed during the event. I will explain Karma later.

Merchant Encounter: Items can be brought from him.

Trader Encounter: Group members can offer items in exchange for equal quality items. They will get a choice of two items. Some items must be given in bulk to trade.

I'll add on more but I gotta go.