User blog comment:Karina Frost/MGE x RPG Maker VXA/@comment-26419174-20150810223652

First of all, thanks for making the game, it is pretty cool as it is already and I  just can't wait to see what more is in store!

Secondly, there are a few bugs i have noticed: 1. red slime jelly is supposed to heal 300 hp. In actuality it only heals 100 just as blue jelly does. 2. In hornets/ honeybees/ you fight, after at least one of the enemies goes down, the tageting system gets screwed(you end up attacking the wrong enemy) sometimes to the point when you cannot attack one of the enemies until it is the only one left. Not sure if it applies to the other multiple enemies fight as it requires 3+ enemies in a fight and i have only spent any reasonable time in the forest as of right now. 3. Enemies with healing abilities will sometimes use said abilities even when they are not damaged at all. Definetely confirmed for blue slime, slightly less sure for red one, uncertain for bees. 4. Hornets sometimes skip turns.

Thirdly, questions, requests, suggestions. Is there a way to turn off music? If there isn't please add one. Where am I allowed to save? If only outside dungeons, could you please alter that so that it is possible to save at least in a room with the ladder of something like that. It just takes to much time to clean a dungeon at least for me. Confusion seems to me  to be severely overpowered if spammed which is very easily done by bats. Could you please reduce the chances of hitting an allyor the damage done in such a way? Bees seem to be more powerful then hornets in the 3 on 3 fight  on the account of their healing ability. Not a big deal but it goes against the source material, so you might consider looking into that

Overall, a good game you got there, please, keep it going and thanks again!