Thread:Rikoswind29/@comment-24664052-20150413100614/@comment-77.200.116.5-20150414143728

You could make quite a loooong debate on this one. We can try to find a result based on a few points if they were to meet face to face.

First : Fighting abilites

Those who played MGQ know well Alipheese XVI's magical fighting abilites, since we saw them in several actual combat situations, and they hurt BAD. She can also punch pretty hard, since she sent Chimaera's beasts flying during a moment. Since she is a lamia, she can bind her ennemies in her tail, and you have to be really strong to get out, as in, better have a spell (Gnome in the game) for it, otherwise you're done for.

Druella however, not so much. Since she is the daughter of the demon lord who burned a forest in a firestorm during a fit of rage, we can suppose her mother passed her quite some power. But since I couldn't find any article yet about her using fighting spells and since (like her mother) she seems to dislike using violence, all while being proud, she may not even use them in fight before it's too late. She can use those tentacles to restrain opponents, but against a giant snake who can spam firestorms and blizzards, their resistance and effectiveness are yet to be judged. She dislikes violence, so she will not likely resort to brute strength.

Launching a surprise attack against its opponent would be close to impossible, they both have been shown to have been repeatedly able to see and judge the power level and magical entities from afar. Alice can hide with her human form, but she was more or less found out when someone (Sabasa king) seriously started to look into her. The only text we have about Druella concealing herself is using a "not-at-all suspicious" long cloak and using her abilities to make people look away.

So basically, if Alice somehow manages to bind Druella, that's the end for the latter, while the opposite would be a mere annoyance. Except we only know Druella's power in seduction, monster conversion, and tentacle summoning (We're in a H-world after all). Meanwhile, we can consider Alice is superior in term of raw fighting abilites.

Second : The arena

This can easily change the fight's results. Druella can naturally fight, while Alice has to draw into her magic reserves. Alice is a lamia (refered as such, but she is closer to an echidna), which means she can also suffer from cold. We can also suppose Druella is agile enough to fly in a forest without trees impeding her progression.

Sooo, the lack of information about Alice's abilities in flying means Druella would always be able to have an advantageous position over Alice.

Three : Mental

The most open to debate point. I'll put aside the idea of seduction, since while Druella is clearly more powerful, Alice had mental training with Alma Elma and Tamamo (the latter being quite a manipulative being) and will easily hold against her.

Druella, like all MGE Mamonos, dislike violence, which means she won't fight seriously. She may not be used to fighting violently against someone who will not easily fall against her, it will not be her usual curb stomp battles, and it WILL cost her. and  It's also something which may remind Alice of Alma Elma, and since she won her throne by adapting against her opponent, she may find a way to counter Druella really fast since she already fought someone alike.

Alice is used to true fighting, seeing blood drawn and don't hesitate to resort to violence when necessary (those chimeras in Remina). She won't see her ideals of coexistence challenged, and the whole "self-sacrifice for greater good" is not relevant (and as such, can not be exploited by her opponent)

Others :

Their power are both bound to grow. Druella is a succubus whom power grows through sex (and I think she can easily find someone to have some fun), and Alice is still very young for a Monster Lord (If you consider they went from number 2 to 15 in 1 000 years, that they get on the throne when they're 21, that their average reigning time is rougly 70 years before they pass the flag, which mean they do it when they're over 90 years old), and Alice is ONLY 24 years old, her power are bound to grow. If the growth rates are roughly the same, Druella can win since she can, accordingly to KC, gain unlimited power, while Alice's power will "only" reach those equals to the second monster lord (the direct descendant of a godess of darkness, it will hurt.)

I don't consider their abilities in seducing ennemies into allies. Druella is clearly superior, but in a face to face meeting agains Alice, it's useless.

I'm not bringing the "allies/ennemies" into action. The MGQ visual novel goes far into the deabte with the "potential allies", and it is going to be played at full power in MGQ Paradox.

Result :

Heeeee. Like you pointed out, Druella's fighting style seems limited to "bind, break mind with pleasure, convert". Her magical abilities could be superior to Alice, but nothing is less sure. Alice have the advantage of serious fighting experience which include opponents not unlike her in the first time. On the long run, Druella's power may grow unlimited, but only in the good condition, even if they're easy for her to reach. We also don't know how well she train to use her fighting spells. Alice, on the other hand, will naturally grow more powerful, and have an experienced teacher, but their growth will be limited by her nature.

It's impossible to estimate who would win in a 1 on 1. Too much parameters which can't be handwaved would definitively give the advantage to one and then the other.

If they put same on the same side however, they may not go on very well but their abilities will complete nicely.