Talk:Hellhound/@comment-186.93.172.36-20141209012808/@comment-25601391-20141210191034

Abouth necromacy.I played a ton of rpg so I manadged to separate th necromancers into 3 class: novice,standard, and master.

1. novice: They are the basic defenitin of a necromancer. They can comtroll skeletons and zombies.Afet obtaining a decent amount of undead servant they think that this is the extend of the power that the Dark forces can provide (They are so wrong!).

2.standard: When they realize that there is more in necromancy they start to experiment (living,dead doesn't mater) to make their creatures more.... effective. They start mixing body parts and altering the magic that they use. Eventually they start creating ghuls, fles golems and other horrors. This creatures are usualy more agressive than a normal undead but thay don't posess any kind of soul they are mindeless beasts or tools.

3. Master: They are reare REALY RARE. This is the most frightening and dangeoruse version of a necromancer. They are compleatly understand how to recreate livig things. They are able to bring back dead people with theire memories,skills, and sometimes with theire soul. Of course this bodies still considerd dead so they have to provide their "creations" with mana to keep them alive.The reason why are they more dangeoruse than any other wersion is because they can brig back heroes/villainsfrom anchent legends witouth any problem and becouse the magic that they use usualy like a comand spell wich makes the zombies unable to resist the order that they got. The most powerfull of the are able to controll moltiple "hero" class undeads at once. They can also somone lesser undeads  with a blik of an eye like: flying skulls, skeletal birds etc.