Board Thread:Roleplay/@comment-26545936-20170701033731/@comment-26545936-20170702214615

As your group walks cautiously into town, you all see a women with white hair and scantly clad black... 'clothing' on. She is on the floor apparently knocked out and breathing shallowly. She has no monstrous traits on her, so perhaps she's suffering from spirit energy deficiency? But those clothes... Well this is strange.

The hero acts quick. "You three, grab her and let's move, we're going to the tower as planned, though I feel like we won't be needing money for transport." Without much complant, three of your more burly comrades pick up the knocked out woman, and start making their way to the tower, which is up a rather large hill when compared to the rest of the town.

"As much as I'd like to save this town, a force of ten ain't going to solve much with how large this place is. Then the probable political repercussions due to Zipangu's law, it would just go to shit."

Man she was easier then I thought to knock out... and then modify her memory so that I never existed... and then polymorphed her for a couple hours as it would be fun to think about.

Other then that succubus, there was no force trying to stop her on the way to her tower... Though she did make quite a few interesting questions, what was this 'spirit energy?' It sounded like MP from how she described it... Hmmm, so definitely not the world of Yggdrasil she could guess that much.

The door to the tower was broken in and smashed to pieces, like some great living force had barrled its way in. Oh dear.

Readying some knock-out spells, as she decided to apparently do a pacifist run on this playthrough, she crept her way in.