User blog:Shalax/Class: Shield Warden

Shield Wardens are technical pacifists: They refuse to take up arms against enemies, but that doesn't stop them clobbering them with shields instead. They are unique in that they are required to have at least 3 PROT and 3 STR at the start to make proper use of their twin tower shields. They also start in Dragonscale-Mail; rendering them in the Heavy armor set. They also gain XP by taking damage instead of dealing it, as they learn their first actual attack at 15.

They learn, at level 1, Fortress: Basically entrenching themselves with their shields, applying a massive defense buff and drawing enemy fire, but rendering them immobile and unable to attack themselves. At 15, they learn Shield Bash, the first way they can attack. It also has a high chance to stun, but it can't stun the same target twice in a row. At 50, they gain the custom trait Unbreakable; which means none of their gear deteriorates no matter what it goes through (legendary gear gets this free, too).

Shield Wardens are the true juggernaut tanks of the team.

Every 10 damage sustained is 20 XP