User blog:Shalax/How Aloiran Adventures will work

In the style of Monster Girl Quest,

If you lose, you'll get raped.

However, in the style of MGE, here, you won't get a vore ending or simply used over and over, you'll be husbandized and must make a new character, though you maintain the same level, must have different flaws, quirks and virtues

What is a flaw? A flaw is a nessecary character trait. An example is a kleptomaniac flaw, or insomnia.. A quirk is something that causes someone to act differently and is usually just a flavour. A virtue, you must have two flaws for every virtue. A virtue directly improves your character. Examples include Unyielding; which adds a whopping extra 25% to you hitpoints, True aim: your miss chance when firing magic or ranged weapons is but 5% except in special cases. Relentless: Your character can never tire fully.

So long as the virtue is justified and balanced out by any two flaws, you can have said virtue. Also, you not can have any number of virtues and flaws, so long as they add up, but too many flaws make your character ridiculous, but you can choose to have no flaws or virtues. Quirks are optional; like a verbal stammer.

Main Classes: Magician. Warrior. Archer. Rogue.

Sub classes: Magician: Cleric, True Mage, Dark Mage, Necromancer.

Sub classes: Warrior: Spellbreaker, Knight, Paladin, Berserker. Shield Warden.

Sub classes: Archer. Sniper. Close-Quarters. Assassin (Combo Class).

Sub Classes: Rogue. Trickster. Assassin (Combo Class). Scout. [Merged with Trickster]

Each sub class will eventually get its own description