Thread:AngryLance/@comment-39280634-20200210184758/@comment-39280634-20200225204523

I heard the enemy AI would also be more advanced and agressive: better pathfinding, shorter reaction times and even movement tracking and prediction. Enemies will have different weaknesses that you have to attack in order to reduce their combat threat, paying attention to enemy paterns too (namely, the Marauder) and even use the right weapons in the right moment (always brute-forcing with rocket launchers and super shotguns might actualy bite you back. Enemies also have more health; they can even tank the BFG. They likened the gameplay to 'speed-chess' for this reason.