Thread:Tikkit/@comment-39280634-20200423182306/@comment-39280634-20200606215405

Sorry for the late answer.

Anyways, yeah, Doom Eternal. For starters, they severely reduced your ammo cap (for instance, in Doom 2016 you started with 20 shells and could upgrade up to 60; in Eternal you start with 16 and upgrade only up to 24); this was done in an effort to make you use ALL your guns and to force you to rely on the chainsaw to regain ammo (which really broke the combat flow in my opinion).

Another thing is that your running speed has been slightly reduced to force you to rely on quick dashing (it only complements your mobility instead of adding to it).

And lastly: enemy aim is just pure bullshit. The enemy AI keeps tracking your movement, which means almost all the enemies can hit like Hawkeye, predicting your movement and hitting almost all the time with projectiles. You can't reliably dodge them; you can only out-heal the damage by making Glory Kills for health and setting enemies on fire to get armor.

There are a few other nitpicks but I don't feel like making this rant any longer.