User blog:K'eth, Undercover Agent/Bloxwich (Garry's Mod (Yes I am actually doing this (Realm)))

Has life got you down? Does getting buttfucked by every impossibly powerful being in the omniverse at every second of every day not turn you on? Do you like that the majorty of MGE's orginal aspect has been completely ruined by the amount of grimdark people throw into it every day? If you said yes to the first two and no to the last...Then I have got something, probably, maybe, that's a definite 25% for you.

Well you see here billy-bob, what you gotta do is first. Your supposed to go to the royal demon realm, head to the musuem of getting fucked (You know the one.) Enter the second-and-a-half basement (Very specific.) The first hallway you see, take 5 steps forward and punch the wall to your left. It should shatter instantly as no one checks on that basement anymore. And then there's a secret room with some irrelevant stuffed doll with a grey sweater and the lamada symbol plastered in yellow spray paint on the wall. Then enter the room and say the "secret" phrase. At that point it should be obvious on how you get there...Portals, you know the deal at this point.

But in actuality, you fatally broke your legs as you tried to get into the first basement as the gargoyle guards don't let anyone see the fucked up shit specfically in the first basement...And now you have to live the rest of your life as a cripple, write a autobiography that becomes extremely popular. Gets you rich and then you found a company that tries to sell legs and leg accessories. But one day one of your emyploees makes a bet with a Dankiu and loses (surpursingly) and buys out your company and DOESN'T marry you as she finds out your asexual and you have to deal with the ridicule for making that kind of character in porn world. You die a lonely, sad life and nobody remembers you...

Is everybody gone?...Have I gone too far yet? Oh okay...Onto the actual realm.

So the above methods to getting to Bloxwich AKA Crossover Central, AKA TF2 Monsters Hub, AKA "OH GOD I HAVE TO MAKE THOSE." AKA Garry's Mod. Do apply, but there are other methods. Those with destructive or sporadically imaginative personalities sometimes just wake up in this realm. Or of course, those with the proper knowledge and magic can get there just fine with planar travel.

Bloxwich is not one full realm per say, but rather, a large chain of smaller realms called 'maps' loosely linked together by portals stationed in discreet portions of each 'map.' There are a lot of these 'maps' and are actually ever growing in number. Each map can be linked to be such that they share a story with each other or wildly random and different each time a person goes through the portal. Another thing is that most maps aren't filled naturally with living things. And most maps that do have 'living' things are usually mindless in a sense and are either meant for story-related reasons for that map or meant as a survival based mode. Surviving as long as possible before you die.

Speaking about dying. Any person/animal/monster/??? that isn't 'naturally' from Bloxwich cannot die permanently. Instead when someone dies they gain a somewhat bird's eye view of their corpse and their vision appears to gain a serious tinge of red. The sound of a flat-line going off is also heard. For the veterans of Bloxwich, they know that if simply willing themselves hard enough they will "Respawn" their other corpse disappearing and themselves appearing resurrected either in a random area of a map or a specfic set one if it is a story-related map. But for those that are new and possibly very scared and not knowing what to do. People automatcally 'respawn' after 30 of their death, though this doesn't happen for the people that do know what to do.

Also speaking about peoples with high mental capacity or at the very least moderate. Is the 'spawn menu.' Simply willing it to existence works for most people this 'menu' is what makes Bloxwich so special, along with a couple other things. This menu has a variety of objects that a person can spawn in existence and if they will it too. Erase from existence, this requires no strain on their part and if they can focus they can do other actions while this spawn menu is infront of them. Other people looking at the person however, won't be able to see the spawn menu making it hard to tell what that person's going to do.

There are multiple categories in the Spawn Menu, the first usually being Props which are most of the time objects that can serve from buildings, to scenery, to massive fuck all explosives. Most of the time Props don't have any secondary functions other then those above. But most of the Props have a unusual durability, especially metal props. Being able to survive countless explosions, nukes, magical bullshit, ki bullshit, ETC. Without being destroyed or at the very least, heavily scarred or damaged. Guns and melee weapons may make slight dents, but that's pretty much it. But most of these props are light and can be picked up with ease. The second section is Weapons and it's pretty obvious what goes on in that section. Entities are pretty much props with secondary functions or nonliving obstacles or things that can help a person in some way. Some Entities also share the Prop's trait of being completely indestructible to all damage. Which is quite dangerous when it's a garden gnome that moves when your not looking and stabs you in the back with a combat knife.

NPCs are where people can spawn 'living' things that can either help them...or try and kill them. They are techinally not sentient as most of them follow some form of direct guidelines and very few have some form of self-preservation. Unless it is within their guidelines to do so. Essentially their glorified punching bags or test subjects. These are however spawned 'naturally' in most maps that are story-related and usually there show much more cunning tactics and can sometimes do other things that look cool and kill people with their weapons. The vehicle section is where you can spawn useable cars and other such locomotives, wagons and such aren't in this section as they aren't per say...drivable. Tanks, helicopters and the like can also be found in this section. Post-Process is a unusual one, it appears to do nothing more then effect the vision of a person with different kinds of traits. Other then making people see things weirdly it does nothing else. And should be avoided for people that are sensitive to vision type problems.

The tools section is always present and appears to only affect the weapon known as the Tool Gun with various properties each with it's own uses and functions on it's own. The utilities section allow for a person to erase their own objects from existence at large instead of doing it manually. The 'Admin' part of the utilities allows for a person to get rid of ALL items on map or even restart everything to back the way it was. The option section allows for someone to allow or unallow small minute details for the entire map and may not be noticed by large. The 'model' part is strangely unsuable at the moment.

Notable Weapons: Physics Gun: These strange devices are considered to be the most important item of Bloxwich. Found in the Weapon section: Other, these devices allow people to latch onto objects or other 'living' things from extremely long distances and pull them closer or further away. This 'grab' comes into form as a blue beam that encircles whatever it touches. Said beam can grab mostly anything except for foundations of maps, and even throw them with unrealistic speed and grace for whatever one might think of a small beam grabing a truck and then throwing it across the sky at sonic-like speeds. The Physics Gun also has the ability to rotate objects in any angle if the person requires it to be so. But it's other trigger allows it to lock a object in place, in the air or otherwise. This can make it so that a person has a unmovable and unbreakable blockade or fort/building.

Tool Gun: Also found in the Weapon section: Other, this item is affected by the tools section found in the Spawn Menu and is generally considered to be one of the most useful items in Bloxwich along with the Physics Gun.

Notable Maps:



GM_Construct: Usually the first map a person will encounter while in Bloxwich, this map is rather simple but can easily showcase what you can do in Bloxwich. The portal to other maps is in the inbetween of one of the three towers and the building that leads up to another. No 'living' things spawn here and is devoid of any props or entities.

GM_Flatgrass: One of the other possible maps that a person can enter when first going to Bloxwich. Even more simple then Construct and a much more open area, the portal is in the middle of the large structure in the middle of the map.

To go to other maps, you have to walk up to the portal (Around 30ft or so) and say the name of the map you wish to go to. The image of the portal should change to the general part of the map, entering the portal will then take you there. If you wish to leave Bloxwich. You go up to the portal say "Bloxwich" and the portal should take you where you last were in any other realm.

Gamemodes: Gamemodes are strange different versions of every kind of map. That put in different rules to allow for a specific kind of 'play.' Generally these Gamemodes are for entertainment value and little else...Unless your trying to gain some form of knowledge from it...Which I guess you can. If someone wishes to start a Gamemode they must walk up to the portal of the map, say the name of the map you wish to go to and the Gamemode. Which sould take you to that map with that Gamemode enabled for it. Unlike going to a different map where the transition is instant and allows for other people go to different desired maps. The portal stays for 1-3 minutes on that single gamemode and map. Seeing if anybody else were wishing to join them. After that it resumes normally. These Gamemodes usually involve strict enforcement of it's rules, forcing all powerful beings into a more human power level...Unless of course that's the point of the gamemode.

Mods: Also known as modifications, these strange occurances are quite common in Bloxwich and is usually the addition of someone's general mind into the map wherever they go. A Ozian citizen might see the addition of Oz buildings or the like in the props or Demon Realm Silver weapons in the weapon section of the Spawn Menu. Along with everybody else able to use such items to their own devices. These additions are permanent and generally cannot be removed. People with Ki powers might end up seeing their abilities in the Entities or Weapon sections. Warriors or soldiers might find great enemies or allies in the NPC section that they've fought against or alongside before. Some even create entirely new sections if the specfic memory of a person is strong enough, but those are rather rare. Also memory added NPCs are generally 'smarter' then the regular 'living' things in the NPC section...and let's not talk about mamono NPCs and say we did. Also, sometimes a person's memory can also create new Gamemodes or even maps. But that's also rare. New maps generally come about when a group of people who have been in the same place at the same time and enter Bloxwich. Their memories are seen and stored until a general place can be constructed out of the memories and a new map is made. But nobody knows the names of these maps unless you use some form of magic to gain them which is possible.

While K'eth is the 'master' of the realm, he did not create it. Rather he 'cut' off a piece of another greater realm and made it his own. But not really, if you talk to him about it. He will fess up. He also generally guides newcomers in Bloxwich and what you can do in it. His subordiantes can also be seen around here, but are generally in GM_Construct.