User blog:Yudayahito/MGE Power Attacks and Perks

This is somethign I came up with during boredom. I've heard that KC-sensei wants to make a game based on this, so maybe use what I've come up with. Or maybe we can all laugh at my ideas, either works for me.

Naturally I started off with the Three Brothers, Solomon, Isidore and Isaac. If I remember this, I'll ad more later.

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power attacks are built up through spirit energy, so the more spirit energy one has, the more powerful the attacks, or the greater the number of times they can be performed. There are two types; concentrated, and area of effect.



concentrated power attacks are typically used on single opponents and deal a great deal of damage. area of effect power attacks are meant for groups of enemies, but are not always as powerful(a weaker area of effect power attack may defeat lower level enemies easily, but will only do a minor amount of damage to stronger foes unless upgraded)



Each character has their own unique power attacks, as well as perks that allow them to learn new ones or upgrade their existing attacks more easily.



The Courdefer Brothers have their own unique attacks right at the beginning, as well as perks.



 Solomon

*Holy Fire-'' a concentrated power attack that unleashes a torrent of flames from the user's free hand. Can be used against groups of enemies, but is most effective against single targets to quickly destroy armor and erode health. Weak against water magic, but can shatter Demonic Energy barriers. Costs 25% of user's spirit energy. ''



*Heaven's Guard- ''An area of effect power attack that creates a Holy barrier around the battlefield. Those aligned with the Order receive a stat boost, while Mamono take damage over time. Can be shattered by Demonic Energy. Costs 50% of user's spirit energy. ''



**Hero's Blessing-'' a perk granted to Heroes of the Chief God. Increases the effectiveness of power attacks and doubles base stats, but lost easily when faith is shaken. ''



 Isaac

*Dark Embrace- ''a concentrated power attack that saps away an opponents spirit energy and health through physical contact. Can be blocked by higher level opponents. Costs 25% of  user's spirit energy.''

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<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;">*Devilish Charm- ''an area of effect power attack that boosts the stats of allies while confusing enemies. Can be negated by enemies with high concentration and willpower. Costs 50% of user's spirit energy. ''

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<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;">**Incubi's Power- ''a perk granted to men who've given into corrupted pleasure. Boosts spirit energy recovery and grants immunities to disease and poison, but raises lust. ''

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<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;"> Isidore

<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;">*Blitz- ''a concentrated power attack that does heavy physical damage though multiple, precise strikes. Greatly reduces health and armor and stamina. Hard to block, but weak against slimes and elementals. Costs 25% of user's spirit energy''

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<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;">*Fury- ''an area of effect power attack that does moderate to medium damage to groups of enemies through quick strikes covering the battlefield. Does damage to health, armor and stamina. Hard to block, weak against slimes and elementals. Costs 50% of user's spirit energy.''

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<p style="margin-top:0px;margin-bottom:0px;line-height:normal;font-family:Helvetica;">**Lone Mercenary- ''a perk gained through years of training and battle as a solitary warrior for hire. Allows mastery of most weapons and boosts willpower, but severely reduces boosts granted by allies. ''