Board Thread:Roleplay/@comment-26380985-20150523021219/@comment-26178112-20150523145955

(ok.

faction:the nephrekh dynasty

economy: the nephrekh have absolutely no need for money, as they are entirely undead.

army: the nephrekh dynasty's military force is in fact its entire population, the dynasty is a neverending shambling horde of varied undead (vampires,skeletons,wights,wraiths,ghosts,banshees,etc) and use the fear generated by their very appearance as their main weapon, with most units being very slow on their own. (also. they are not supposed to be mamono undead, but traditional undead.)

religion: the nephrekh dyansty worships a necromancer god by the name of nagash, whom they belive founded necromancy and is the most powerful one himself.

alliances: the nephrekh naturally makes alliances with most other undead factions, including mamono undead. and thus undead mamonos may appear in small groups as the vanguard of an nephrekh attack.

policy: most of the undead are controlled by the necromancers and vampires of the dynasty, so thus the only breakable law can only be broken by them, which is treason.

side: middle ground)