Board Thread:Roleplay/@comment-25547106-20160119161220/@comment-24934423-20160203005351

Stats on Warforged race? 20 Con means at least +2 there.

Hand-to-Hand Fighting style seems overpowered. Fencing provides an identical boost without possibly abusing two-weapon fighting, while the Two-Weapon Fighting style lets you add your +4 Str mod to your off-hand punch.

I'd change the natural weapon to a 1d8 bludgeoning slam attack. If you really want the 1d4 unarmed damage, taking a level in Monk is an easy answer. Want more? Throw in a level of Barbarian to add Rage damage to that.

As for the healing, I'd throw in a completely different idea; automatic damage reduction 3 to nonmagical physical damage (similar to Heavy Armor Master), but not being able to heal through healing spells. To combat this, the Mending cantrip can heal the Warforged by 1d8+caster_mod, upgrading at certain levels to 2d8, 3d8 and finally 4d8.

Also, racial proficiency with Blacksmiths' Tools is a must. How else is a Warforged logically supposed to regain its own hit points with rests?

( =w=)/