User blog:K'eth, Undercover Agent/Hmmm, Let's try this... (OC)

Name: Soul of Void (No real name)

Race: Incarnation of Kings

Gender: Female

Age: ???

Height: 8'6

Weight: 350IBs

Bust Size: D

Physical Description: Has armor made up of the almagmation of more then a million souls. The only noteworthy bits about what she wears is that the top front part of her armor is made of silk and has 15 gems of different colors that stand in contrast due to her armor only being a unearthly shade of black or pale white. Outgrowing from her back are two spider-like legs, similar to a Atlach-Nacha but the eyes on them appear to be dug out. Her long hair shows no reflectiveness and staring at them too long may make the viewer feel like it's moving on it's on. Her eyes are also a single pinprick of light. Her skin color is also a shade of unearthly black but not as unnerving as her hair or armor. The weapon(s) she wield are the general shape of a regular weapon, but hold no definition or texture. Just a complete and utter voidness to them.

Abilities: She holds the same general abilities that all Incarnation of Kings have. Million of souls went into the making of the guardian of the 'oblivion void.' Giving her the varous powers and skills needed to defend it at all costs. Her station as a 'void' cycle grants her immunity to utter death abilities or things of that like. Abilities that turn her into nothingness simply 'phase' through her and sometimes it may seem like it's empowering her. Due to the fact of explaining millions of different heroes/not-so-heroes would take forever, I have decided to do 5 of the Soul of Void's most favorite 'archetypes' to use including the first soul.

Greatbow: In this form the Soul of Void has a bow larger then her own body that shoots out arrows of what appears to be pure void. These 'void' arrows don't appear to do that much more damage then one would expect from giant arrows. The Soul of Void however can charge them up with electricity and deal damage to areas around these areas at any moment for one time. Perfect for setting traps, not so much for direct combat. The Soul of Void appears to have a lot of jumping maneuverability in this form, easily capable of firing volleys of electrical or non-electrical arrows while in the air as well. She can also fire them rapidly at a time in what appears to be blinding, but she can't do it forever and she can't use her electricity along with that abilitiy as well. If somewhere were trying to do close combat she would either jump away or kick them away.

Twin Swords: In this form the Soul of Void gains two jagged long swords that exceel at bleeding attacks. Each strike from one of these blades can cause a person's wound to spontaneously explode out into blood, of which is spirit energy now in the current reign of the demon lord. The Soul of Void is generally more aggressive in this form and does all manner of dodges and flips to get close to deal as much damage as possible before she herself is wounded. The Soul of Void can also do a whirlwind of strikes which may be potentially dangerous with that many of them, she can't bleed anyone with those attacks.

Bardiche: In this form the Soul of Void gains a somewhat overly long Bardiche that serves the function of slow and wide sweeping attacks meant to deal with groups of people or for the people that dodge way too often. The Bardiche's attacks also can cause people to explode into flame and the Soul of Void gains a few fire-related abilities when using this form. The Soul of Void's special 'attack' is swinging out her Bardiche multiple times and causing explosions in the general area's she swing in. Her directs attacks themselves don't cause fire damage however. The Soul of Void doesn't have a lot in the way of movement related dodges in this form, she is however quite fast when running or trying to jab someone.

Hammer: In this form the Soul of Void gains rather simple two-handed hammer that channels the energy of frost within, while the Bardiche was somewhat defensive, this one is all about slow, offensive strikes meant to do as much damage as possible in the hopes that the freezing magic within would allow for a couple more strikes. As the cold magic the hammer uses isn't so much for damage as it is for freezing the limbs of opponents so that they can neither parry or dodge the oncoming blows. The special 'attack' with the hammer is the Soul of Void slamming it into the ground, creating a massive blizzard for a short period that slows the strikes and retreates of anyone but the Soul. The Soul of Void has no movement based advantages in this form.

Mace and Tower Shield: In this form the Soul of Void gains a mace and tower shield that appear to focus on dealing with magical attacks rather then physical ones, but it can block said physical damage pretty well. Her movements are slow in this form and she doesn't use it for the mace but the tower shield apperently can block just about any and all magical abilities. Though she is left weak to enemies that aren't facing her shield. The Soul of Void can create a bulwurk of earth to herself and allies if need be. While not as effective as her own shield, it does get the job doen for physical attacks and some target based magical attacks. If it wasn't obvious enough, the Soul of Void can only use this ability when standing still.

First Soul: The soul of Archwizard Phkoric Terra Kowalski is the first soul of this void cycle and the one who started it unknowingly. Alongside gaining his abilities, the Soul of Void starts to appear though she's exuding 'nothingness' in raw form. But this doesn't appear to do anything other to enforce the fact that she's in her final form and last legs.

Quaterstaff: In this form the Soul of Void plants whatever weapon she's using into the ground and causes the entire area to explode outward into black for a couple seconds, after which the Soul of Void wields a quaterstaff that appears to shape into a question mark. In this form the Soul of Void uses everysingle school of magic ever studied by humans to her desperation. Summoning, teletportation, illusions, destrucion, EVERYTHING. Not only that but she can also channel raw void into magic and is also able to aguement her regular spells to become 'voided.' Increasing damaage and such or just overall causing more deveastation. Trying to fight her up close is usually unobtainable because of her teleportation magic and the ability to 'blink.' Though her quaterstaff is unbreakable so you wouldn't want to get swinged at it either though. When it appears though she is losing she will start to get erractic. Randomly casting spells off everytime she teleports and just seeming more and more desprate as the fight prolongs.

Backstory: Phkoric was a rather inquisitive INDEPENDENT wizard that sought massive amounts of power for overall what he thought to be the greater good. Which led to his downfall, many people thought he would be a Hero. But Phkoric didn't want to be blessed by anyone, he wanted power from his own strengths and intelligence. So becoming a wizard and studing the arts of magic and it's schools was a blessing in of itself. He wanted more however, he wasn't satisifed with just learning about the already known schools of magic. He wanted it ALL. The forbidden school, everything. Why? To save humanity, he wanted the demon lord dead just about as any one other Order Hero. But he didn't just want that...He wanted all of the monsters to die. To so that no other demon lord would come about. So he tried and tried...he managed to kill atleast 4 different demon lords in his life time. Mostly because he extended his life-span with pure raw magic (not necromancy, he wasn't just about to become a hypocrite.) Also because he was waaaaay stronger then what the Chief God expected for a regular human to be.

After a long period of time, Archwizard Phkoric decided to settle a unmarked land that the orginial name of was wiped from history from any Chief God records. But locals call the area now 'Sundrown City.' Phkoric was successful in his settling of new land and people came and settled with him forming and eventually culture of their own. Phkoric however wasn't satisfied he wanted more, he had just about masterd all the schools of magic and there was something missing...a void...And then it clicked. A school of magic that repersented absolute nothingness. The necromancy school was similar to what he was looking for. But he wanted total annihilation of the entire monster race. For nothing of them exist to not even be remembered.

And through the years he bonced back ideas with colleages. Testing with artifacts of unknown power, got to different spirit realms for 'experimentation.' And yet...he did it, he created a brand new school...The school of void. It took long struggling years, facing the death of fellow man, friend and family. He did it, though it's uses were limited. He had created 6 spell entirely, but he thought would be enough for what he wanted. But then his city was attacked by none other...then the Chaos Demons.

His meddling in the ways of reality itself roused the creatures from their prison for only a moment to send their forces out to kill all and bring the Archwizard to their domain, relatively unharmed.

This attack unexpected, seemingly unwarrented. Caught Phkoric offguard, swarmed with all of the horrors of the deep and in the deepest depths of the caverns below 'Sundrown City.' Overwhelmed and out of options just as he was about to be tied up by a Atlach-Nacha. He cast his most powerful spell...

Oblivion Void; In the span of less then a second the a massive sphere rose up and kille- no erased everything in existence within the entire cavern and much of the center of the city. The Archwizard was no more, but so were the entirety of the Chaos Demon's forces. They were left with very little and were forced to regroup their forces and meditate on their loss.

There were survivors of the attack, just enough to relcaim their city. However not all was 'better' the void orb created with by Phkoric. Though diminished when it was first created, was not gone. Each year it grew, and grew and grew. It would consume everything again...but perhaps fate made it so that a cycle would be made out of this.

One particularly brave and powerful hero. Apparently thinking it could kill the void. Strided forward confident sure he would succed. Walked right into the void...Amongst a gathering audience.

He was never seen from again...but the void orb shrinked. Back into it's smallest form right after the Oblivion Void. The void was...sedated with the soul of the hero and his power proved it's sustence. And that's when...the cycle started.

Every couple years 20 at most, a willing sacrifice of a strong and brave hero would be held to keep back the void orb from possibly consuming the entire world. The demon lords or chaos demons dare not intervine, lest they eaten by the void as well. So it continued and went on, and on, and on, and on.

Until the void orb was shrinking less and less, the gaps between each sacrifice became shorter and shorter. When finally it was realized, that no matter what. The void would consume all. Then the it was decided to actually stop it instead of 'feeding' it....

But it was too late, even though they were so sure of how they would destroy it or banish...

The cycle had just enough souls to create it's guardian.

And after all that, when those who tried to stop it were dead and the void would consume the rest of the city.

The current demon lord tookover and with her unleashing of demonic energy across the world and all it's spirit realms...banished the void orb from the realms.

But it's guardian was left without something to guard and now it was confused.

Personality: The Soul of Void herself is protective like all Incarnation of Kings but holds Phkoric's trait of being independent and inqusitive. Whilest also having the bravery of the many heroes willing to sacrifice themselves to keep the void form consuming all. During the final years of the cycle where it seen as the void to be ever coming. Less noteworthy indivduals were sacrficed that give her traits of seemingly apparent boredom and wanting of fun, whatever that may be. Just as long as it happens. Generally howver the Soul of Void treats everything as if Phkoric would but with less extremeness. The addition of mamono insticts confuses her but she doesn't seem them as something too overly bothering. She has little to no interaction with humans and mamono themselves as many see the remains of Sundrown City to be forbidden and seldom few visit it, rather any go to the crater that was the void orb. As such social interactions is most awkward for her as like many other Incarnations of Kings having known nothing but to fight and defend their primer.

Titles: The Soul of Void has no titles thus far.

Quotes: The Soul of Void has no quotes thus far.

Theme: Phase 1 https://www.youtube.com/watch?v=1b-ApK3KBaU&t=1s Phase 2 https://www.youtube.com/watch?v=T9bxsurZuEo&t=467s