Board Thread:Roleplay/@comment-28358106-20160726175355/@comment-28358106-20160730211353

"I didn't get the translated meaning fully correct, I don't think.  Ancient Dwarven isn't easy.  But as near as I can tell, they call it the Ruins of Thure."

They walk up to the fissure in the rock, being swallowed up by the darkness inside. They come to the flat, featureless wall inside. Ibrahim says some words, guttural and strange, and a section of the wall vanishes.

The light lanterns and step inside, and the wall reappears behind them.

It is pitch black, but Hound can see, even without light. He shields himself from the Lantern so he isn't blinded as they walk on.

It's enormous,  like all Dwarven architecture. But unlike other Dwarven architecture,  it is unadorned; blank, yawning walls stretch as far as Hound can see, with runes inscribed over every inch of them. He has seen them before. He knows this place.

They continue on, down endless corridors, the runes the only adornment in the entire ruin. Then, they go down. A chill goes down Hound's spine as the enter one vaulted chamber.

Golems. Thousands upon thousands, in as many poses. Many broken, most intact. Many frozen, staring at the walls. Many appearing to try and find a way out.

"I hate this chamber," Ibrahim says as they weave their way through the Golems. "I found another like it to the east of here.  It's a giant pit.  There must be millions of them."

The continue on, to a tapering hallway...