Thread:AngryLance/@comment-39280634-20200210184758/@comment-25808351-20200222221630

Doc: People often times like to idolize the rogues or people who work outside the system. I’m guilty of it myself. But I dislike how the AC games have morphed over the years. From there cookie cutter gameplay, eye rolling plots that go nowhere in the grand scheme, to their outright shift of nuance to “Templar bad, Assassins good”.

The first game was awesome because it blurred that line. Templars were a uniformed group that worked in the light. Their motives were questionable and you played a character who believed he was doing good. Until you realized the leader of your Order was part of a bigger scheme to do exactly what the Templars were but from the shadows. Making you question who was truly the bad guy. Now every game is, “oh they are Templars, gotta kill em”. All in an effort to find an artifact that tells you absolutely nothing about an ancient race of space people that have absolutely nothing to do with the war between Templars and Assassins.

Lance: Exactly, the game paints Templars as bad guys. The only reason we attack them is because the game makes it your objective to. If the series would regain some originality and make a game where it blurs that line between “men with bucket helms” and “hooded guys in the shadows” again, we’d have a good AC game.

Saying an Assassin is a good guy is like saying a professional underworld body dumper is a good guy.