Board Thread:General Discussion/@comment-12776-20150224080742/@comment-12776-20150225051621

Few interesting things I notice...


 * Japanese are really serious about copyright issue. They disallow the use of MGE print material (the compile book and both World Guides) and stick to free content available on the website. Some require lore that doesn't available for free (such as the monster-friendly nation) are replaced by custom setting lore instead.
 * They seem to intend it to be erotic TRPG, but disallow guro (so no dismemberment).
 * Most likely to allow variety in character creation, all PC must be from monster-friendly nation. This allow party comprised of human (including elf and dwarf), incubus, and mamono.
 * Another lore made into custom setting, mamono can survive on normal diet without taking semen.
 * Although humans in general are still weaker than mamono, PC - being an adventurer - are as strong as mamono. In fact, to balance the game, PC mamono/incubus tend to be physical weaker than PC human.
 * This is because humans, including elves and dwarves, don't have access to demonic energy and thus has more limited at using sorcery skill. So they have more point to spend on physical stats. Humans are also the only character type that can choose gender.
 * Also based on that point, it's state that anti-monster nation tend to higher technology level. Their limited magic ability drive them to develope more mundane technology. Human characters in general tend to have access to higher technologic equipments as well.
 * Incubi chaarcters also include dwarves and elves.
 * Spirit-family mamono, mostly the elementals, also have sorcery skill limited by their associate element (Ignis can't learn water-based magic, for example).
 * Non-playable races including gods, (uncorrupt) angels, and (uncorrupt) fairies, and (custom lore-added) giants (which count as human like dwarves and elves).

Again, I think it's pretty interesting take on MGE lore.