Thread:AngryLance/@comment-39280634-20200726215745/@comment-25808351-20200804154507

TimeLord: I hate most modern horror movies because they often over explain or root their antagonists, themes and scenarios in reality.

The destruction of fear is understanding. You will always be less afraid of what you understand and comprehend. Humans will always be more terrified of what they don’t understand. Silent Hill perfectly encapsulates this ideology by requiring gamers to play through the game multiple times to find their own conclusions and sync with the symbols.

In Silent Hill 2 you have Pyramid Head representing our Protagonist’s guilt, and specifically meant for that game until it became so popular that it was shoehorned into future works. Or the crimson and rusted eggs which are symbols to fresh and old wounds. And some symbols actually get rather political upon inspection.

Religious zealotry, oppressive masculinity, sexual frustration, manipulation of the young, teenage fears of adults, rape, mistrust, gluttony, lust, abuse, phobias of water, bullying and compliance to horror acts.... Silent Hill is pretty damn deep.