Board Thread:Fan-made Monsters/@comment-27117792-20151025121722

AN ABYSS LEVEL

The smells of incense, perfume, and oily naked body's are thick in the air as you enter this Abyssal layer. The layer itself encompasses a massive palace that stretches far and wide, beyond the imagination. This layer, is the home of the unholy Queen of all Succubi and Incubi, Silviana. Being the demon princess of Lust, Sex, and Sodomy this layer is filled with countless thousands upon thousands of succubi and incubi engrossed with every conceivable sexual act. The halls of this palace are all lined with beautiful slaves whose bodies have been painted gold, and their sexual organs made to be on display for all to see as the slaves are forced to stand in erotic positions, living statues for their demon princess. This plane gives new meaning to the idea of torturous pleasure, as the lust and desires of any slave or demon upon this plane will rarely, if ever, go satisfied for any significant period of time. Demons and monstrosities populate this plane by the thousands, but each one is always deceptively beautiful, their purpose being to seduce all intruders and slaves into their service. The pheromones that permeate this layer are such that any mortal who enters must make a save verses poison each hour at -3, or their lustful desire will become so strong that they will stop what they are doing and race to join the nearest orgy within the layer (since they are so many going on all the time, one shouldn't be far). Characters with a high wisdom or willpower will get certain bonuses against the save, at the GM's discretion. It is rumored that demons and daemons from all over frequent this layer constantly when they have a chance to pursue personal pleasures.

Silviana

Demon Prince(ess) of Lust, Sex, and Sodomy Queen of Succubi and Incubi Lesser God(dess) Movement:         12" AC:             -5 Hits to Kill:         69 (16 HD) To Hit:         5 Number of Attacks:     1 Damage per attack:     special Special Attacks :     see below Special Defences:     see below Magic Resistance:     50% Alignment:         Chaotic Evil Symbol:         figurines of men and women in erotic positions Plane:             the Abyss  (the Layer of Lust, Sex, and Sodomy) Experience:         (use normal charts of system to calculate)

Str:     18      Dex:     20      Con:     23       Int:     21      Wis:     16      Cha:     25

The Queen of this layer herself will always appear in a form that can spark the most wanton abandon of lust and sexual desire possible in her victims minds. However her true form is slightly different. Being the fact that she represents all spheres of immoral sexual desire, the Queen is, in her true form, a bisexual hermaphrodite. She is really neither female or male, but both, however because from the known accounts by sages and wizards who have some knowledge of Silviana, she is referred to as a female because she has appeared as one more often than a male by most tales. Even in her true form her aura of lust and sex is enough to cause any man or woman to have hard problems controlling their sexual desire for Silviana.

Silviana is the queen of all Succubi and Incubi, and her home plane is a palace filled with them, all constantly in the acts of immoral sex. When confronting victims or intruders, Silviana always takes on the guise of an extremely beautiful woman (or man) that brings out the most possible desire in her victims. Her true form is no less beautiful. Being a hermaphrodite, Silviana has soft creamy skin, long golden hair, and sky blue eyes. Silviana's body is a perfect meld of male and female quality's, almost to the point where, except for the very desirably sized and shaped sex organs, one might be mistaken that Silviana is simply a masculine looking female. When confronting a victim, Silviana will switch to either, only her female characteristics or her male characteristics. Anyone who gazes upon Silviana when in either form, must make an automatic save verses petrifaction (at -3, -6 if on the home plane of the demon) or be overcome by such a massive amount of sexual desire that they will drop all they are doing and immediately prostrate themselves naked before her/him. Note: if a character in the party has expressed they do not have a sexual desire for Silviana's present choice of form (stated at the time of the save, GM's keep record of what they say) they must  (still make a normal save, no minus). Silviana's sexual pheromones are so powerful that they can alter the personality and characteristics of a character to desire to engage in sex that would otherwise be not normal for them! Appropriate bonus's (up to the GM) can be awarded to characters who have expressed characteristics that might be helpful in combating Silviana's charm.

When Silviana physically attacks (she rely's more on her charm than actually having to attack someone) she will attempt to strike someone, anyone so struck will be drained of one level (including all hit points gained for that level, spells, etc.). If Silviana has charmed someone and decides to attack them, she will kiss them. Her kiss, being exceptionally deadly, will drain 3 levels from a victim. Anyone who is completely drained by Silviana is doomed to serve as a pleasure slave for her, for all eternity.

Silviana can summon 2-8 Succubi (Incubi) at will, or 1-4 of any other type of demon. As for her relations with other demon lords and princes, they remain neutral in all situations being the fact that all the other lords like spending their vacations on her plane...

Silvana also has all these erotic spells available :

======================= Spell Listing     Cantrips         Arousal         Mount         Delay Orgasm (Alteration)         Contraception (Abjuration)         Pillow Talk (Alteration)         Sexual Attraction (Enchantment/Charm)         Wet Dream (Illusion, Invocation)     1st level         Comeliness (Illusion/Phantasm)         Davenet's Seduction (Enchantment/Charm)         Don Juan's Irresistible Kiss (Enchantment/Charm)         Ecstasy (Enchantment/Charm)         Freudian Thoughts (Illusion, Invocation)         Katrine's Blinding Beauty (Illusion/Phantasm)         Katrine's Pleasure Touch (Charm, Illusion)         Masturbation (Enchantment)         Power Word, Rut (Conjuration/Summoning)     2nd Level         Chastity (Abjuration)         Constant Orgasm (Evocation)         Dream Control (Enchantment/Charm, Phantasm)         Layla's Good Morning Kiss (Enchantment/Charm)         Pornographic Glamour (Illusion/Phantasm)         Seduction I (Enchantment/Charm)         Second Wind (Alteration)         Sexify (Enchantment/Charm, Illusion/Phantasm)         Sexual Imagination (Enchantment/Charm)     3rd Level         Hypnosis (Enchantment/Charm)         Kiss of Slavery (Enchantment/Charm)         Leomund's Tiny Brothel (Alteration)         Leomund's Tiny Tavern (Alteration)         Lust of the Dog in Heat (Enchantment/Charm)     `    Obsession (Enchantment)         Scion of Beauty (Enchantment/Charm)         Caress of Infinite Pleasure (Necromancy)         Prowess (Alteration)         Sex Slave (Enchantment/Charm)         Stanza's Diseased Kiss (Necromancy)     4th Level         Angel's Negation (Abjuration, Enchantment)         Become Phantasmal Lover (Illusion/Phantasm)         Journey of the Silver Road (Divination)         Dheryth's Monomorph (Alteration)         Layla's Seductive Impersonation (Alteration)         Layla's Sexy Kiss of Insanity (Enchantment, Necromancy)         Lovesickness (Enchantment/Charm)         Ni-Gar's Panty Peeler (Enchantment/Charm)         Power Word, Strip (Enchantment/Charm)         Scarring (Alteration, Enchantment/Charm)         Seduction II (Enchantment/Charm)         Stanza's Certain Kiss of Disease (Necromancy)         Stanza's Enchanted Kiss of Disease (Necromancy)         X-Ray Vision (Divination)     5th Level         5-Mile Carrier (Alteration)         Cantrip Permanency (All)         Embarrassing Fetish (Enchantment)         Enchantment of the Uncontrollable Bliss (Enchantment/Charm)         Blessing the Union (Enchantment/Charm/Necromancy)         Kaldane's Insomnia (Enchantment/Charm)         Layla's Beautification (Alteration)         Noska Trades' Bizarre Insemination (Conjuration, Necromancy)         Reverse Gender Orientation (Alteration)         Sex Change [1] (Alteration, Evocation)     6th Level         'Irnar's Poloroidic Pregnancy (Necromancy)         Conjure Succubus or Incubus (Conjuration/Summoning, Necromancy)         Orgasm (Enchantment/Charm)         Prismatic Dildo (Conjuration)         Rape Trick (Abjuration, Evocation)         Sex Change [2] (Alteration, Evocation)     7th Level         Impregnate (Necromancy)         Making of the Child Unborn (Alteration/Necromancy)         Layla's Seductive Shapechange (Alteration, Divination)     8th Level         Kiss of the Nereid (Conjuration/Summoning)         Long-Range Carrier (Alteration)         Power Word, Castrate (Conjuration/Summoning)     9th Level         Kiss of Death (Conjuration/Summoning)         Stanza's Kiss of Immortal Despair (Alteration, Necromancy)         Summon Cissaldan (Conjuration/Summoning) =======================

Arousal (Enchantment) Reversible Cantrip Range:  0 Components:  V, S, M Duration:  1 turn + 1 round per level Casting Time:  1 Area of Effect:  Creature touched Saving Throw:  Negates Author:  Mario R. Borelli 

This spell creates a state of extreme horniness in the affected creature, including both biological and physiological effects, although said horniness is not directed towards anyone or anything in particular. The reverse of this spell, disinterest, completely snuffs out any lust the recipient might be feeling. The material component for this spell is a sprig of mistletoe.

 Mount (Conjuration/Summoning) Cantrip Range:  10 yards Components:  V, S Duration:  2 hours per level Casting Time:  1 turn Area of Effect:  Special Saving Throw:  None Author:  The Carnal Knowledge Guide means of this cantrip, the caster conjures a very attractive person of the opposite sex to serve him or her. The person serves willingly and well, but at the expiration of the cantrip duration it disappears, returning to its own place. The mount does not come with any gear or clothes. It can't do anything but perform basic sexual acts. This cantrip was created by conjurer apprentices to practice their art. It is only a cantrip because the conjured being only serves one purpose (a fun purpose, but not a practical purpose).

<p data-parsoid="{"dsr":[10582,10798,0,0]}"> Delay Orgasm (Alteration) Cantrip Range:  10 yards Components:  V, S Duration:  1 round per level Casting Time:  1 Area of Effect:  One creature Saving Throw:  Negates Author:  Mike Parasich <mnp@alpha.sunquest.com>

<p data-parsoid="{"dsr":[10800,10995,0,0]}">This cantrip delays any orgasm by one round per level of the caster. Thus, if the TTC (see The Net Carnal Knowledge Guide) indicates an orgasm, it doesn't go into effect until +1 round per level.

<p data-parsoid="{"dsr":[10997,11207,0,0]}"> Contraception (Abjuration) Cantrip Range:  0 Components:  S, M Duration:  Instantaneous Casting Time:  1 Area of Effect:  Person touched Saving Throw:  None Author:  Mario R. Borelli <mario.r.borelli.3@nd.edu>

<p data-parsoid="{"dsr":[11209,11607,0,0]}">An alternative to the sterility cantrip for DMs that don't like 100% protection, this cantrip significantly decreases the probability of fertilization following coitus. The cantrip is cast after any sexual activity. In some cases this may not be lawful, and in some may not be considered good. The cantrip is also not entirely perfect, offering only 95% certainty, according to the following table:

<p data-parsoid="{"dsr":[11609,11819,0,0]}">D100 Roll    Result     01-96      no fertilization      97        one zygote      98        two zygotes (possibly identical)      99        1d6 zygotes      00        both partners pregnant (magic gone awry)

<p data-parsoid="{"dsr":[11821,11894,0,0]}">The material component for this spell is a red cape or a red riding hood.

<p data-parsoid="{"dsr":[11896,12131,0,0]}"> Pillow Talk (Alteration) Cantrip Range:  10 feet Components:  V, S Duration:  1 turn per level Casting Time:  1 Area of Effect:  One pillow Saving Throw:  None Author:  Morgan Blackheart of the Chaotic Realm <ecz5tan@mvs.oac.ucla.edu>

<p data-parsoid="{"dsr":[12133,12438,0,0]}">When this cantrip is cast, the wizard imbues the chosen pillow with an enchanted mouth. The mouthed pillow will only speak about sexual topics. The wizard at casting time has the option to decide the level of vulgarity. The level varies from perverse smut to intellectual discussions on sexual techniques.

<p data-parsoid="{"dsr":[12440,12695,0,0]}"> Sexual Attraction (Enchantment/Charm) Reversible Cantrip Range:  10 feet Components:  V, S Duration:  30 minutes per level Casting Time:  1 Area of Effect:  One person Saving Throw:  None Author:  The Carnal Knowledge Guide <c/o c2mxblue@fre.fsu.umd.edu>

<p data-parsoid="{"dsr":[12697,13150,0,0]}">This cantrip causes the recipient to gain a +1 modifier to Charisma for every three levels of the wizard with respect to having sex. Thus, this spell won't affect any other aspects of Charisma: only sex. Most wizards cast the cantrip on their partner, so the partner is more desirable, thus making it easier for the wizard to perform. The reverse of this cantrip is sexual disgust. The modifier is -1 for every three levels of the wizard rather than +1.

<p data-parsoid="{"dsr":[13152,13370,0,0]}"> Wet Dream (Illusion, Invocation) Cantrip Range:  Special Components:  V, M Duration:  Special Casting Time:  1 round Area of Effect:  One person Saving Throw:  None Author:  Mario R. Borelli <mario.r.borelli.3@nd.edu>

<p data-parsoid="{"dsr":[13372,13635,0,0]}">This cantrip consists of a whispered word to another individual, who will not remember hearing the word, but who will experience a dream erotic enough to produce orgasm the next time that person falls asleep. The material component is a feather tinged with blood.

<p data-parsoid="{"dsr":[13637,13846,0,0]}"> Comeliness (Illusion/Phantasm) Reversible Level: 1 Range:  0 Components:  V, S Duration:  1 hour per level Casting Time:  1 round Area of Effect:  Creature touched Saving Throw:  Negates Author:  Brian Dawson

<p data-parsoid="{"dsr":[13848,14051,0,0]}">A comeliness spell will increase a creature's Comeliness score (or decrease it if the reverse, ugliness, is cast) by means of illusion. The change in points depends on the recipient's present Comeliness:

<p data-parsoid="{"dsr":[14053,14479,0,0]}">Comeliness                   Ugliness    Present   Change in        Present   Change in     Score    Comeliness        Score    Comeliness    up to 6      2d8           up to 6      -1     7-12        2d6             6-7       -1d2     13-15       1d6             8-9       -1d4     16-17       1d4            10-12      -1d6     18-19       1d2            13-16      -2d6      20+         1              17+       -2d8

<p data-parsoid="{"dsr":[14481,14560,0,0]}">An unwilling victim receives a saving throw, which, if successful, will negate.

<p data-parsoid="{"dsr":[14562,14774,0,0]}"> Davenet's Seduction (Enchantment/Charm) Level: 1 Range:  Special Components:  V, S, M Duration:  Permanent (until dispelled) Casting Time:  1 hour Area of Effect:  One person Saving Throw:  Special Author:  Dave

<p data-parsoid="{"dsr":[14776,15886,0,0]}">The spellcaster may affect one individual of the opposite sexual orientation to become enamoured with the spellcaster and willingly subject to all of his or her commands. That the victim has been seduced (magically or otherwise) will be readily apparent to those who make a successful Wisdom check. In order to cast the spell, the spellcaster must extract a personal item of the victim's, and then cast the spell onto the item in solitude. When the item is given back to the victim and recognized, the spell is complete. The material component is not consumed, of course. The victim is allowed a special Intelligence check: the roll is modified by adding the victim's Wisdom and subtracting the spellcaster's Charisma (Comeliness if that statistic is used). The spell is effective until dispelled. While under the enchantment, the victim will take as gospel everything the spellcaster says, and will strive to protect and defend the spellcaster at all times. If the spell is broken by another magic or by the will of the enchanter, however, the victim will remember everything and know that magic was involved.

<p data-parsoid="{"dsr":[15888,16102,0,0]}">Don Juan's Irresistible Kiss (Enchantment/Charm) Level: 1 Range:  0 Components:  S Duration:  Special Casting Time:  1 Area of Effect:  Creature touched Saving Throw:  None Author:  Hugo M. Nijhof <sbbehn@hlerul57>

<p data-parsoid="{"dsr":[16104,16402,0,0]}">When a wizard casts this spell, he must kiss the intended victim and the victim must be able to receive a kiss (cannot be in combat). The wizard is in control and can decided how long to kiss. After the kiss, both the wizard and the victim are stunned for one tenth of a round per round of kissing.

<p data-parsoid="{"dsr":[16404,16649,0,0]}"> Ecstasy (Enchantment/Charm) Level: 1 Range:  5 yards Components:  V, S Duration:  1 round + 1 round per level Casting Time:  1 Area of Effect:  One person Saving Throw:  Negates Author:  The Carnal Knowledge Guide <c/o c2mxblue@fre.fsu.umd.edu>

<p data-parsoid="{"dsr":[16651,17170,0,0]}">The gestures of the wizard, along with his erotic incantations causes the person to go into an enjoyable, screaming, orgasmic, erotic fit. The person receives a saving throw versus spell to avoid the effect, with any adjustment to Wisdom. If the person fails the saving throw, he loses all Dexterity bonuses to Armour Class. Also, he cannot move from his current location. He cannot cast spells, attack, use items, etc. Basically, the character is caught up in a real pleasurable experience and can't function properly.

<p data-parsoid="{"dsr":[17172,17402,0,0]}"> Freudian Thoughts (Illusion, Invocation) Level: 1 Range:  Hearing Components:  V, M Duration:  1 turn per level Casting Time:  1 Area of Effect:  One person Saving Throw:  None Author:  Mario R. Borelli <mario.r.borelli.3@nd.edu>

<p data-parsoid="{"dsr":[17404,17964,0,0]}">Sage's note: this is a great roleplaying vehicle for some players, if one of their characters gets this spell cast on him (or her). It could be real fun having a pervert for a character. A person subject to this spell begins consciously and subconsciously to interpret everything in sexual terms. For example, the subject would perceive a sword attack not only as melee but also as an attempted rape by a male, and would experience eating a taco as... well, you get the idea. The material component is a magic wand, and the verbal component is a lewd innuendo.

<p data-parsoid="{"dsr":[17966,18190,0,0]}"> Katrine's Blinding Beauty (Illusion/Phantasm) Level: 1 Range:  0 Components:  V Duration:  1 hour per level Casting Time:  1 round Area of Effect:  The caster Saving Throw:  None Author:  Thomas Weigel <nsbos0340@nsula.edu>

<p data-parsoid="{"dsr":[18192,18777,0,0]}">This spell is a minor illusion affecting small details of appearance, for a better overall image. In game effects, it increases the caster's beauty and, to a small extent, her charm as well. Smiles seem to be lit up, eyes twinkle just a little more, the face seems to have a little more definition, etc. The bonus is normally +2 to Charisma, or +1 to Charisma and +1 to Comeliness if that attribute is used. If the caster has a non-weapon proficiency in a visual art (sculpture, painting, etc.), then it is a +3 Charisma in the former case, or +1 Charisma, +2 Comeliness in the latter.

<p data-parsoid="{"dsr":[18779,18987,0,0]}"> Katrine's Pleasure Touch (Charm, Illusion) Level: 1 Range:  0 Components:  V, S Duration:  1 hour Casting Time:  1 Area of Effect:  The caster Saving Throw:  None Author:  Thomas Weigel <nsbos0340@nsula.edu>

<p data-parsoid="{"dsr":[18989,19724,0,0]}">This spell stimulates the pleasure centres of any one person that the caster is in contact with. It is a combination of an illusion of mild pleasure, and an enhancement of pre-existing pleasure. It lasts for one hour, but is only active while she is in contact with the person. The illusory pleasure is not very intense, simply a thrill along the appropriate sense, but the enhancement depends on the strength of the initial pleasure. For example, the taste of chocolate, smell of old books in a library, brush of skin on skin, sound of a symphony, or even looking at a sunset. In casting it, the wizard forms a simple pattern with her fingers while muttering arcane words. The spell's target must be willing for the spell to function.

<p data-parsoid="{"dsr":[19726,19949,0,0]}"> Masturbation (Enchantment) Level: 1 Range:  10 yards Components:  S, M Duration:  1 round per level Casting Time:  1 Area of Effect:  One creature Saving Throw:  Negates Author:  Mario R. Borelli <mario.r.borelli.3@nd.edu>

<p data-parsoid="{"dsr":[19951,20382,0,0]}">This spell causes the horniness of Arousal with the added irresistible urge to masturbate with any and all external sexual organs. This spell functions like a combination of an arousal cantrip with a command to "masturbate!". If no appendages are free for this purpose, the subject will rub the sexual organs against any nearby functional object. The material components are two pieces of cloth, rubbed quickly against one another.

<p data-parsoid="{"dsr":[20384,20641,0,0]}"> Power Word, Rut (Conjuration/Summoning) Level: 1 Range:  5 yards per two levels Components:  V Duration:  1 hour per level Casting Time:  1 Area of Effect:  One creature Saving Throw:  None Author:  The Carnal Knowledge Guide <c/o c2mxblue@fre.fsu.umd.edu>

<p data-parsoid="{"dsr":[20643,21141,0,0]}">When this spell is cast, the recipient gains a condition of sexual excitement and productive activity. This is reflected in a +2 modifier for every three levels of the wizard to Dexterity with respect to having sex. Thus, this spell won't affect any other aspects of Dexterity: only sex. Also due to his hyper state, the recipient gains a +1 to-hit. Furthermore, two points of Intelligence and one point of Wisdom are lost and one point of Charisma is gained. These bonuses end when the spell ends.

<p data-parsoid="{"dsr":[21143,21368,0,0]}"> Chastity (Abjuration) Reversible Level: 2 Range:  0 Components:  S, M Duration:  1 turn per level Casting Time:  2 Area of Effect:  Creature touched Saving Throw:  Negates Author:  Mario R. Borelli <mario.r.borelli.3@nd.edu>

<p data-parsoid="{"dsr":[21370,21822,0,0]}">This spell compels the affected creature to abstain completely from any and all forms of sexual activity, including looking appreciatively but with sexual undertones, going to whatever lengths necessary to avoid anything which might lead to lust. The reverse, promiscuity, compels the subjects to attempt to engage in their most preferred sexual activities as much and as quickly as possible. The material component of this spell is a small silver key.

<p data-parsoid="{"dsr":[21824,22051,0,0]}"> Constant Orgasm (Evocation) Level: 2 Range:  0 Components:  S Duration:  1 turn + 1 round per level Casting Time:  2 Area of Effect:  Creature touched Saving Throw:  Special Author:  Mario R. Borelli <mario.r.borelli.3@nd.edu>

<p data-parsoid="{"dsr":[22053,22574,0,0]}">This spell causes the recipient to begin to orgasm, repeatedly, and with great enjoyment, until the subject's body is no longer capable of sustaining orgasm. The duration is based on level, but medically speaking, it could end when the body collapses from exhaustion, or (for males) when the body can produce no more seminal fluid. The DM may wish to add possible negative modifiers for combat, movement, etc. because of the victim's excited state. A successful saving throw results in a single orgasm of normal duration.

<p data-parsoid="{"dsr":[22576,22817,0,0]}"> Dream Control (Enchantment/Charm, Phantasm) Level: 2 Range:  1 foot per level Components:  V, S, M Duration:  special Casting Time:  1 Area of Effect:  One creature Saving Throw:  Negates Author:  August Neverman <gitzlaff@uxa.cso.uiuc.edu>

<p data-parsoid="{"dsr":[22819,23720,0,0]}">This spell causes the victim to have dreams exactly as the wizard lays them out. Nightmares, messages, fantasies are all possible actions in the dreams. These dreams will seem real. If the person finds out about the source of the dreams it is likely that he will not take kindly to them. The chance of success is 5% per level of the wizard minus 10% per level of victim (less 5% per degree of extremeness of the dreams as determined by the DM). This spell can deprive the victim of a good night's sleep with the same chance of success, thus preventing him from regaining spells overnight. The victim must have been touched at some time by the wizard to use this spell. If the spell is negated, the wizard cannot try to control the dreams of the same victim again until he has gained a level. The material component for this spell is an ornamental cushion, arduously decorated, of at least 20 gp value.

<p data-parsoid="{"dsr":[23722,23940,0,0]}"> Layla's Good Morning Kiss (Enchantment/Charm) Level: 2 Range:  0 Components:  S Duration:  Instantaneous Casting Time:  1 Area of Effect:  Creature touched Saving Throw:  None Author:  A.C. <ac001@freenet.carleton.ca>

<p data-parsoid="{"dsr":[23942,24102,0,0]}">This spell wakes up a normally sleeping creature and causes it to be favourably disposed toward the caster for 1d6 turns. It also removes any natural hangovers.

<p data-parsoid="{"dsr":[24104,24357,0,0]}"> Pornographic Glamour (Illusion/Phantasm) Level: 2 Range:  10 yards Components:  V, S, M Duration:  1 turn per level Casting Time:  2 Area of Effect:  10x10-foot vertical square Saving Throw:  Negates Author:  Mario R. Borelli <mario.r.borelli.3@nd.edu>

<p data-parsoid="{"dsr":[24359,24727,0,0]}">This spell creates a very convincing, erotic illusion with the phantasmal effect of an Arousal cantrip. All those viewing the illusion are affected that would normally be sexually excited by engaging in the behaviour or by the objects or people being viewed. The illusion includes visual and auditory effects only. The material component is a small white linen square.

<p data-parsoid="{"dsr":[24729,24729,0,0]}">

<p data-parsoid="{"dsr":[24732,24950,0,0]}">Seduction (Enchantment/Charm) Level: 2 Range:  Special Components:  V, S, M Duration:  Permanent Casting Time:  One hour Area of Effect:  One person Saving Throw:  Special Author:  Jim Vassilakos <jimv@ucrmath.ucr.edu>

<p data-parsoid="{"dsr":[24952,25518,0,0]}">The wizard may affect one individual of the opposite sexual orientation to become enamoured with the wizard and willingly subject to all his or her commands. That the victim has been seduced (magically or otherwise) will be readily apparent to all on a Wisdom check. In order to cast the spell, the enchanter must extract a personal item of the victim's, and then cast the spell onto the item in solitude. When the item is given back to the victim and recognized, the spell is complete. The victim is allowed a special saving throw on a 1d20 based his highest class.

<p data-parsoid="{"dsr":[25520,25879,0,0]}">Class                      Saving Throw Fighter                         13 Barbarian                       15 Cavalier                        10 Paladin                         10 Wizard                           9 Priest                           8 Monk                             8 Specialist Priest           DM's option Rogue                           12

<p data-parsoid="{"dsr":[25881,26458,0,0]}">The roll is modified by adding the victim's Wisdom and level and subtracting the wizard's apparent Comeliness and enchantment level. The spell is effective until dispelled. While under the enchantment, the victim will take as gospel everything the enchanter says, and will strive to protect and defend the wizard at all times. If the spell is broken by another magic or by the will of the enchanter, however, the victim will remember everything and know that magic was involved. The material component for this spell is a flask of perfume or after-shave that must be shattered.

<p data-parsoid="{"dsr":[26460,26460,0,0]}">

<p data-parsoid="{"dsr":[26462,26638,0,0]}">Second Wind (Alteration) Level: 2 Range: 0 Components: V, S, M Duration: 1 hour/level Casting Time: 2 Area of Effect: creature touched Saving Throw: none AM Author: Paul Hirose

<p data-parsoid="{"dsr":[26640,26963,0,0]}">This spell grants limited stamina to the recipient. By means of it, physical exercise will not result in moderate fatigue. Thus, when undertaking feats such as running, stamina checks are not necessary until the "very fatigued" stage, and are made at +2. The material component is a handful of beans, or similar vegetables.

<p data-parsoid="{"dsr":[26965,27195,0,0]}"> Sexify (Enchantment/Charm, Illusion/Phantasm) Level: 2 Range:  0 Components:  V, S, M Duration:  Special Casting Time:  1 round Area of Effect:  Person touched Saving Throw:  Negates Author:  Jim Vassilakos <jimv@ucrmath.ucr.edu>

<p data-parsoid="{"dsr":[27197,27576,0,0]}">The recipient of this spell undergoes a transformation in appearance to become more sexually attractive to members of the opposite gender no matter what the recipient's initial Comeliness. Looks, smell, smoothness, and even taste of the outer skin are all affected. The recipient's Comeliness is effected as follows (note that Comeliness will not decrease by casting this spell):

<p data-parsoid="{"dsr":[27578,28276,0,0]}">Wizard's Level   Comeliness        Duration        3             13           10 minutes        4             13           20 minutes        5             14           30 minutes        6             14             1 hours        7             15             2 hours        8             15             4 hours        9             16             8 hours       10             16            16 hours       11             17             1 day       12             17             2 days       13             18             3 days       14             18             4 days       15             19             5 days       16             19             6 days       17+            20             1 week

<p data-parsoid="{"dsr":[28278,28668,0,0]}">Note that if two specialised wizards, an enchanter and an illusionist, work this magic in conjunction, then their levels may be added together to achieve a stronger magic. Furthermore, this spell has the effect of negating any curse magic which degrades the recipient's natural beauty. The material component of this spell is a cosmetic and perfume kit, magically prepared by a thaumaturge.

<p data-parsoid="{"dsr":[28670,28932,0,0]}"> Sexual Imagination (Enchantment/Charm) Reversible Level: 2 Range:  1 foot per level Components:  V, S, M Duration:  3 rounds per level Casting Time:  1 round Area of Effect:  One creature Saving Throw:  Negates Author:  Neil Rabideau <gitzlaff@uxa.cso.uiuc.edu>

<p data-parsoid="{"dsr":[28934,29346,0,0]}">By means of this spell, the victim is caused to become terribly horny for the duration of the spell. The victim has a saving throw as for a charm spell (q.v.). This spell causes the victim to actively seek sex (or in case of the reverse, abhor it) for the duration of the spell. The material component for this spell is a straight, non-magical rod. That for the reverse, sexual lethargy, is a small, supple twig.

<p data-parsoid="{"dsr":[29348,29571,0,0]}"> Hypnosis (Enchantment/Charm) Level: 3 Range:  Sight (reciprocal) Components:  V, S, M Duration:  24 hours Casting Time:  1 Area of Effect:  One creature Saving Throw:  Negates Author:  Jim Vassilakos <jimv@ucrmath.ucr.edu>

<p data-parsoid="{"dsr":[29573,30576,0,0]}">The victim of this spell must save versus magic or be hypnotized by the wizard, thus obey all commands of the wizard, except those that are self-destructive or radically against his alignment. While under the "unclosed" spell, it will be somewhat apparent that the victim is under a charm (Intelligence and Wisdom checks apply), however, the spell may be "closed" by the wizard until the duration expires. To do this, the wizard may give the victim a set of instructions to obey under a specific set of circumstances. Until those circumstances arise, the victim will act normal not realizing that he is under the spell. After the spell has elapsed, the victim will have no recollection of any events while under hypnosis unless the wizard has instructed him to remember. In this way, the victim's long-term memory for the hypnosis period can also be programmed. To effect the hypnosis, the wizard must use a small shiny object to catch the victim's attention. This object is not consumed in the casting.

<p data-parsoid="{"dsr":[30578,30787,0,0]}"> Kiss of Slavery (Enchantment/Charm) Level: 3 Range:  0 Components:  S Duration:  Special Casting Time:  1 Area of Effect:  Person touched Saving Throw:  None Author:  John Daniel <c548285@umcvmb.missouri.edu>

<p data-parsoid="{"dsr":[30789,31109,0,0]}">When a wizard casts this spell, he must kiss the intended victim and the victim must be able to receive a kiss (cannot be in combat). This is actually a charm person without saving throw. Checks to break such a charm are made after twice the normal duration. The victim of this spell will obey any order unquestioningly.

<p data-parsoid="{"dsr":[31111,31423,0,0]}"> Leomund's Tiny Brothel (Alteration) Level: 3 Range:  0 Components:  V, S, M Duration:  5 hours + 1 hour per level Casting Time:  3 Area of Effect:  15-foot diameter sphere Saving Throw:  None Author:  The Carnal Knowledge Guide <c/o c2mxblue@fre.fsu.umd.edu> and Lonadar the Wanderer <lonadar@judy.indstate.edu>

<p data-parsoid="{"dsr":[31425,33042,0,0]}">When this spell is cast, the wizard creates an unmoving, opaque, soundproof field of any desired colour around his person. Up to 7 other man-sized creatures can fit into the field with its creator, and these can freely pass into and out of the brothel without harming it, but if the spellcaster removes himself from it, the spell dissipate. The temperature inside the hut is a cool 60 degrees F, if the exterior temperature is between 0 degrees F and 100 degrees F. An exterior temperature below 0 degrees F and above 100 degrees F lowers or raises, respectively, the interior temperature on a 1-for-1 basis. The tiny brothel also provides protection against the elements, such as rain, dust, sandstorms, and the like. The hut can withstand any wind of less than hurricane force without being harmed, but wind force greater than that destroys it. The interior of the hut is a hemisphere; the spellcaster can illuminate it dimly upon command, or extinguish the light as desired. The floor of the hut is soft and springy. Nice big cushy pillows are also in the brothel. The spellcaster can cause the brothel play soft romantic music upon command. Note that although the force field is opaque from the outside, it is transparent from within. Missiles, weapons, and most spell effects can pass through the hut without affecting it, although the occupants cannot be seen from outside the hut. The hut can be dispelled. The material component for this spell is a small crystal bead that shatters when the spell duration expires or the brothel is dispelled, the hair of a prostitute, and a feather (duck feathers work best).

<p data-parsoid="{"dsr":[33044,33309,0,0]}"> Leomund's Tiny Tavern (Alteration) Level: 3 Range:  0 Components:  V, S, M Duration:  5 hours + 1 hour per level Casting Time:  3 Area of Effect:  One 20-foot diameter sphere Saving Throw:  None Author:  The Net Alcohol Guide Creator <c/o c2mxblue@fre.fsu.umd.edu>

<p data-parsoid="{"dsr":[33311,35806,0,0]}">A spell similar to Leomund's tiny hut, this spell was probably not made by Leomund. Speculation gives credit to one of Leomund's apprentices. In any case, this is a weaker spell but with extra niceties. Another strange relative to this spell is its sister spell Leomund's tiny brothel (definitely not from Leomund, thus adding evidence to the originals of these copies). When this spell is cast, the wizard creates an unmoving, opaque, soundproof sphere of force of any desired colour around his person. Up to 6 other mansized creatures can fit into the field with its creator, and they can freely pass into and out of the tavern without harming it. If the spellcaster removes himself from it, the spell dissipates. The temperature inside the tavern is a cool 60 degrees F, if the exterior temperature is between 0 degrees F and 100 degrees F. An exterior temperature below 0 degrees F and above 100 degrees F respectively lowers or raises, the interior temperature on a 1 degree for 1 degree basis. The tiny tavern also provides protection against the elements, such as rain, dust, sandstorms, and the like. The tavern can withstand any wind of less than hurricane force without being harmed, but wind forces greater than that destroy it. The interior of the tavern is a hemisphere; the spellcaster can illuminate it dimly upon command, or extinguish the light as desired. A sturdy wooden table and seven chairs sit in the centre of the tavern. On the table are three bowls. One contains pretzels, one contains potato chips, and one contains peanuts. The bowls magically fill themselves with the snacks. Alongside the table is a chest filled with a neverending supply of ice and bottles of alcohol. The type of alcohol is dependent of the wizard's wishes. Each bottle may contain a different type of alcohol but no alcohol may be better than normal in quality. An illusion of a lovely, big-breasted, blonde wench and a handsome young gigolo will mingle around the tavern and serve the occupants' needs. Note that although the force field is opaque from the outside, it is transparent from within. Missiles, weapons, and most spell effects will pass through the tavern without affecting it and its occupants, although the occupants cannot be seen from outside the tavern. The tavern can be dispelled. The material component for this spell is a small crystal bead that shatters when the spell duration expires or the tavern is dispelled, a glass bottle, and an oak stick (at least one foot long).

<p data-parsoid="{"dsr":[35808,36036,0,0]}"> Lust of the Dog in Heat (Enchantment/Charm) Level: 3 Range: 20 yards Components: V, S, M Duration: special Casting Time: 3 Area of Effect: one target creature Saving Throw: negates AM Author: Ian Barkley <ianb@ocf.berkeley.edu>

<p data-parsoid="{"dsr":[36038,36743,0,0]}">This spell causes the target creature to feel an overwhelming desire for the caster. The target's actions will depend on circumstances, but will definitely be aimed towards bedding the caster. When first cast, the target get one chance to resist the spell by saving vs. spells. There is a positive adjustment on the save for the target's Wis., and a negative adjustment for the caster's Cha. If the caster is not a person the target would ordinarily consider sexually compatible, there is an additional +4 to the save. Humans and demi-humans only may be affected by means of this spell. The spell will last until sunrise on the day following the casting. The material component is a small vial of perfume.

<p data-parsoid="{"dsr":[36745,36972,0,0]}"> Obsession (Enchantment) Level: 3 Range:  0 Components:  V, S, M Duration:  1 turn + 1 round per level Casting Time:  3 Area of Effect:  Person touched Saving Throw:  Negates Author:  Mario R. Borelli <mario.r.borelli.3@nd.edu>

<p data-parsoid="{"dsr":[36974,37395,0,0]}">A person under the effect of obsession is overwhelmed by the erotic desire for some animate creature chosen by the spellcaster. A "crush" does not even begin to describe the effect. The creature must be such that the affected person might feel some attraction towards it under normal circumstances, and the affected person will not act contrary to alignment or personal ethics. The material component is a crushed walnut.

<p data-parsoid="{"dsr":[37397,37610,0,0]}"> Scion of Beauty (Enchantment/Charm) Level: 3 Range: 0 Components: V, S, M Duration: 1 hour/level Casting Time: 3 Area of Effect: person touched Saving Throw: negates AM Author: Ian Barkley <ianb@ocf.berkeley.edu>

<p data-parsoid="{"dsr":[37612,38428,0,0]}">This spell causes the target to become quite good looking; in fact appearing to be close to the ideal of beauty for their time, though still recognisable as themselves. This effectively provides a Comeliness rating of 20 for the duration of the spell. In addition, this spell subtlety influences the minds of those around the target, causing them to become more interested in the character. If a saving throw vs. spells is failed by a creature who would _normally_ consider someone of the target's race and gender attractive (e.g. a male dwarf would not find a male elf (or even a female elf!) attractive), the creature will act as if under the effects of a Fascinate spell for the duration of the magic, and 1-8 hours thereafter. The material component is the petal from a newly-blossomed rose, plucked before dawn.

<p data-parsoid="{"dsr":[38430,38662,0,0]}">Caress of Infinite Pleasure (Necromancy) Level: 3 Range: 0 Components: V, S, M Duration: 1 round/level Casting Time: 3 Area of Effect: person touched Saving Throw: negates AM Author: Piers Brown <advent%ukc.ac.uk@nsfnet-relay.ac.uk>

<p data-parsoid="{"dsr":[38664,39061,0,0]}">This spell causes the target to feel intensely pleasurable feelings when ever in skin to skin contact with the caster. The strength of these sensations may be varied by the caster by concentrating, from mildly pleasurable to near incapacitating (Target must make Wis + Con* 2 roll to take any action at all). The material component is a velvet glove, which vanishes at the conclusion of the spell.

<p data-parsoid="{"dsr":[39063,39276,0,0]}"> Prowess (Alteration) Reversible Level: 3 Range:  0 Components:  S, M Duration:  24 hours Casting Time:  3 Area of Effect:  Creature touched Saving Throw:  None Author:  Mario R. Borelli <mario.r.borelli.3@nd.edu>

<p data-parsoid="{"dsr":[39278,40145,0,0]}">This spell impressively enhances the size, shape, technique, stamina, and eroticism of the affected creature with respect to organs and matters sexual. Affected creatures are treated as having a Charisma of 18 by anyone they cruise or flirt with, they become stunningly well endowed, and they are capable of engaging in extremely hot sex without rest (add a bonus of 1d4 x caster's level to all sexual rolls). The reverse, impotence, makes the subject flirt like a clod, dance like an orc, and seduce like a used chariot salesman. The subject will experience appropriate withering, shrinking, and sagging, and will be unable to achieve erection or lubrication. Affected creatures are treated as having a Charisma of 3 by anyone they cruise or flirt with. Orgasm is either impossible or else premature and highly unsatisfying. The material component is a leaf of mint.

<p data-parsoid="{"dsr":[40147,40371,0,0]}"> Sex Slave (Enchantment/Charm) Level: 3 Range:  10 yards Components:  V, S Duration:  1 day per level Casting Time:  3 Area of Effect:  One creature Saving Throw:  Negates Author:  Mario R. Borelli <mario.r.borelli.3@nd.edu>

<p data-parsoid="{"dsr":[40373,40817,0,0]}">This very powerful spell reduces a living, intelligent person into a lascivious, nymphomaniac sex slave whose only interest is bringing the caster to orgasm after creative orgasm. Once the spell has transpired, the former slave remembers everything that has happened. However, the subject while enslaved will not only not object but will enthusiastically agree with every sexual suggestion made short of death. This spell is unequivocally evil.

<p data-parsoid="{"dsr":[40819,41024,0,0]}"> Stanza's Diseased Kiss (Necromancy) Level: 3 Range:  0 Components:  S Duration:  Permanent Casting Time:  1 Area of Effect:  Person touched Saving Throw:  Negates Author:  A.C. <ac001@freenet.carleton.ca>

<p data-parsoid="{"dsr":[41026,41100,0,0]}">This spell causes one randomly chosen normal sexual disease in the victim.

<p data-parsoid="{"dsr":[41102,41310,0,0]}">Angel's Negation (Abjuration, Enchantment) Level: 4 Range:  0 Components:  S Duration:  Permanent Casting Time:  1 Area of Effect:  Person touched Saving Throw:  None Author:  A.C. <ac001@freenet.carleton.ca>

<p data-parsoid="{"dsr":[41312,41549,0,0]}">This spell instantly negates the obsessive, compulsive behaviour caused by a seducer, and renders the recipient immune to the non-magical charms of that seducer. The seducer class is described in detail in The Net Carnal Knowledge Guide.

<p data-parsoid="{"dsr":[41551,41807,0,0]}"> Become Phantasmal Lover (Illusion/Phantasm) Level: 4 Range:  5 yards per level Components:  V, S, M Duration:  Until the next morning Casting Time:  Special Area of Effect:  One creature Saving Throw:  Special Author:  Adelheyde <mfassben@ucs.indiana.edu>

<p data-parsoid="{"dsr":[41809,42465,0,0]}">When this spell is cast, the wizard causes his features to shift in the mind of his victim to conform to those of an individual that the victim considers to be the ultimate lover. Once the spell is successfully cast (the saving throw varies according to the amount of preparation in casting the spell), the recipient will be putty in the hands of the caster, not out of enchantment but only out of the recipient's own sense of wish-fulfilment. This spell takes as much time to cast as it takes to get the recipient drunk. The more thoroughly tanked up the recipient gets, the worse will be the saving throw (see the Net Alcohol Guide for more information):

<p data-parsoid="{"dsr":[42467,42702,0,0]}">Recipient's         Saving Throw              State              Modifier    Had a serving of alcohol        -1      Slightly intoxicated          -2     Moderately intoxicated         -4       Greatly intoxicated          -8

<p data-parsoid="{"dsr":[42704,42830,0,0]}">The material component of this spell is a large quantity of alcohol, which must be passed through the gullet of the recipient.

<p data-parsoid="{"dsr":[42832,43047,0,0]}"> Journey of the Silver Road (Divination) Level: 4 Range: 0 Components: V, S Duration: one hour/level Casting Time: 4 Area of Effect: two persons Saving Throw: none AM Author: Paul Sherliker <ATMPAS@vax.oxford.ac.uk>

<p data-parsoid="{"dsr":[43049,43728,0,0]}">This spell allows the caster to share the dreams of the target. The caster must be able to touch the target, unless he has a fetish of the target, in which case range is unimportant, provided both are on the same plane. The spell is cast before both parties are asleep, otherwise it will fail. The caster directs the focus of the dream, but any damage done to the target is only 25% real, as the stuff of dreams is rarely fatal. However, any great exertion in the dream-state, eg. running for eight hours, will mean the target will awake unrested, which will have fatigue implications. The spell may also be used for long-distance communication, as well as more amorous purposes.

<p data-parsoid="{"dsr":[43730,43938,0,0]}"> Dheryth's Monomorph (Alteration) Level: 4 Range:  0 Components:  V, S Duration:  Permanent Casting Time:  4 Area of Effect:  One Creature Saving Throw:  None Author:  Jim Gitzlaff <gitzlaff@uxa.cso.uiuc.edu>

<p data-parsoid="{"dsr":[43940,45985,0,0]}">This spell was designed to allow a wizard to look like something he does not for an extended period of time. It grants the non-magical locomotive powers, senses, and metabolic processes of the race of creature whose form is taken. However, a significant part of the spell is dependent on the specific creature whose shape the wizard wishes to assume. Thus, only one shape may be taken on by the wizard using this spell - ever. When this spell is found (for instance, on a scroll or in another person's spell book), it already was custom designed by some other wizard to adopt a certain form (race, height, weight, hair colour, etc.), and nothing the finder can do will make it do otherwise. This is because the choice of creature vastly changes the structure of the Monomorph, and thus the choice of shape may only be made when researching the spell from the ground up. When this spell is independently researched by a wizard, he gets to decide the specifics of the form the spell grants. If any wizard wants to "change" an existing monomorph, so that a different shape can be assumed, he must head into a library and research this change as if it were an entirely new spell. The costs for this, though, are at -25% because the wizard has a copy of the other form of monomorph as a model. There is no reason why a wizard with enough time and money could not possess several "versions" of this spell. When this spell is cast, the wizard is able to assume the form of a single bipedal humanoid (human, demi-human, faerie, goblin, etc.) with which race the wizard is familiar, but not any quadruped (for example, a centaur), wholly magical being (for example, a golem or demon), or other creature not relevantly humanoid. The wizard assumes the shape of one such creature upon casting the spell, and retains that shape until the spell ceases to function. He may cancel the spell before it would normally elapse, but may not alternate between the monomorphed and regular forms while the spell is functioning. Monomorph will allow changes as follows:

<p data-parsoid="{"dsr":[45987,46401,0,0]}">Wizard's   Weight    Weight                  Maximum   Level    Minimum   Maximum     Races      Age change    7-8      -10%      +10%     as wizard       none    9-11     -20%      +25%     any known       10%   12-13     -30%      +50%     any known       20%   14-15     -50%      +80%     any known       40%   16-17     -70%      +125%    any known       60%    18+      -90%      +200%    any known       any

<p data-parsoid="{"dsr":[46403,46862,0,0]}">The colour of eyes, skin, and hair can be changed to any possible value, as can hair length, sex, and other details. The body whose shape is assumed has the same physical statistics as the wizard, subject to all racial and age modifiers, minimums, and maximums (of the form adopted, of course). The new form will not radiate magic, but it may be dispelled. The 5th level version of this spell may be used on other creatures as a Permanent Monomorph Other.

<p data-parsoid="{"dsr":[46864,47079,0,0]}">Layla's Seductive Impersonation (Alteration) Level: 4 Range:  0 Components:  V, S Duration:  1 day per level Casting Time:  5 Area of Effect:  The caster Saving Throw:  None Author:  A.C. <ac001@freenet.carleton.ca>

<p data-parsoid="{"dsr":[47081,47755,0,0]}">This spell allows the caster to change his form to that of another seductive being for an extended period of time. He retains all of his own abilities, and gains all of the natural abilities though none of the magical abilities of the creature chosen. There is no danger of identity loss as with a Polymorph. The types of beings that may be impersonated are as follows: dryad, succubus, nereid, siren, medusa, mermaid, sylph, unicorn, vampire, foxwoman. Other similar beings may be allowed at the discretion of the DM, as the spell works by allowing similar types of creatures to become similar types of creatures, rather than the specific forms being locked into the spell.

<p data-parsoid="{"dsr":[47757,47990,0,0]}"> Layla's Sexy Kiss of Insanity (Enchantment, Necromancy) Reversible Level: 4 Range:  0 Components:  S Duration:  Permanent Casting Time:  1 Area of Effect:  Person touched Saving Throw:  None Author:  A.C. <ac001@freenet.carleton.ca>

<p data-parsoid="{"dsr":[47992,48164,0,0]}">This spell inflicts one random sexual insanity. The reverse spell, Layla's reforming kiss, removes one sex-related insanity. It does not affect any other forms of insanity.

<p data-parsoid="{"dsr":[48166,48379,0,0]}"> Lovesickness (Enchantment/Charm) Level: 4 Range:  6 feet Components:  V, S Duration:  Special Casting Time:  4 Area of Effect:  One person Saving Throw:  Negates Author:  John Daniel <c548285@umcvmb.missouri.edu>

<p data-parsoid="{"dsr":[48381,48993,0,0]}">This spell makes its recipient become so much in love with the wizard that as soon as he (or she) loses sight of the wizard, the victim begins to waste away. The victim stops eating food, turns to drinking, and becomes a general wreck, fighting at a -5. As a result, he (she) will die of malnutrition in a number of days equal to his (her) Constitution plus 10, and there is a 10% chance of him (her) committing suicide. What's more, if the wizard tells him (her) to go away, he (she) is compelled to do so. This unpleasant condition may wear off as a charm person, but otherwise must be treated by cure disease.

<p data-parsoid="{"dsr":[48995,49214,0,0]}"> Ni-Gar's Panty Peeler (Enchantment/Charm) Level: 4 Range:  0 Components:  S Duration:  1 hour Casting Time:  1 Area of Effect:  One alcoholic drink Saving Throw:  None Author:  Keith Taylor <ktaylor@phoenix.cs.uga.edu>

<p data-parsoid="{"dsr":[49216,50494,0,0]}">This enchantment is unusual because it is not cast directly at it victim, but is cast upon a medium of transferral. The spell can only be cast upon a prepared alcoholic drink (the mixing or pouring of which is the somatic component), not on an entire flask, bottle or keg of alcohol. The spell beneficiary is defined as the one who offers the enspelled drink to another person. The beneficiary does not necessarily need to know of the drink's enchanted status, but to benefit from the enchantment must offer it verbally to another creature, who is the target of the spell. If the target accepts the drink and imbibes even a sip, the spell is activated and the target is instantly affected. The victim receives no saving throw if it accepts the drink, and forcing a being to drink will negate the magic. A creature affected by the spell is then subject to a specialized charm, which persuades it to willingly and enthusiastically submit to the recipient's romantic or sexual overtures. The charm lasts for exactly 24 hours, after which time the victim is free to act normally toward the recipient, but will still believe that any actions made while the charm was in effect were made freely. The victim must be of a sexual orientation which is compatible with the spell recipient.

<p data-parsoid="{"dsr":[50496,50720,0,0]}"> Power Word, Strip (Enchantment/Charm) Level: 4 Range:  10 yards per 2 levels Components:  V Duration:  Instantaneous Casting Time:  1 Area of Effect:  One person Saving Throw:  None Author:  A.C. <ac001@freenet.carleton.ca>

<p data-parsoid="{"dsr":[50722,50923,0,0]}">This spell causes one person to take off all of his armour, clothing, weapons, jewellery, etc. as quickly as possible. This spell was inspired by Tomas from the The Unbearable Lightness of Being novel.

<p data-parsoid="{"dsr":[50925,51156,0,0]}"> Scarring (Alteration, Enchantment/Charm) Level: 4 Range:  5 yards per level Components:  V, S Duration:  Permanent Casting Time:  2 Area of Effect:  One creature Saving Throw:  Negates Author:  Peter Gourlay <gourlay@slais.ubc.ca>

<p data-parsoid="{"dsr":[51158,51502,0,0]}">This spell causes horrible scarring on the face of the victim. Unless the victim (who must be humanoid) saves versus death magic it will scarred permanently. The scars can only be removed by regeneration, and they lower Charisma by 1d4 points. At the DM's discretion certain creatures, such as goblinoids, might not have their Charisma lowered.

<p data-parsoid="{"dsr":[51504,51734,0,0]}"> Seduction II (Enchantment/Charm) Level: 4 Range:  10 yards Components:  V, S Duration:  1 hour Casting Time:  1 Area of Effect:  One person of 9 HD or less Saving Throw:  Special Author:  John Daniel <c548285@umcvmb.missouri.edu>

<p data-parsoid="{"dsr":[51736,51922,0,0]}">Except as noted, this spell is the same as the 2nd-level spell seduction I. If a successful saving throw is made, this spell functions exactly as seduction I (make another saving throw).

<p data-parsoid="{"dsr":[51924,52147,0,0]}"> Stanza's Certain Kiss of Disease (Necromancy) Reversible Level: 4 Range:  0 Components:  S Duration:  Permanent Casting Time:  1 Area of Effect:  Person touched Saving Throw:  None Author:  A.C. <ac001@freenet.carleton.ca>

<p data-parsoid="{"dsr":[52149,52291,0,0]}">This spell inflicts one normal sexual disease of the caster's choice. The reverse, Stanza's Kiss of Curing, removes one normal sexual disease.

<p data-parsoid="{"dsr":[52293,52510,0,0]}"> Stanza's Enchanted Kiss of Disease (Necromancy) Level: 4 Range:  0 Components:  S Duration:  Permanent Casting Time:  1 Area of Effect:  Person touched Saving Throw:  Negates Author:  A.C. <ac001@freenet.carleton.ca>

<p data-parsoid="{"dsr":[52512,52566,0,0]}">This spell inflicts one random magical sexual disease.

<p data-parsoid="{"dsr":[52568,52790,0,0]}"> X-Ray Vision (Divination) Level: 4 Range:  0 Components:  V, S Duration:  1 round per level Casting Time:  4 Area of Effect:  Creature touched Saving Throw:  None Author:  Kenneth C. Jenks <kjenks@gothamcity.jsc.nasa.gov>

<p data-parsoid="{"dsr":[52792,53161,0,0]}">The recipient of this spell gains the ability to see into or through substances which are impenetrable to normal sight. Vision range is 20 feet, with the viewer seeing as if it were normal light due to expanded vision capability. X-ray vision can scan 100 square feet of area per round. Secret compartments, recesses, drawers, and doors will be located by X-ray vision.

<p data-parsoid="{"dsr":[53163,53546,0,0]}">Substance      Thickness Penetrated       Maximum       Scanned       per Round of X-Raying     Thickness    Animal matter           4 feet              20 feet  Vegetable matter         2.5 feet             20 feet        Stone               1 feet              10 feet  Iron, steel, etc.         1 inch             10 inches Lead, gold, platinum          -                   -

<p data-parsoid="{"dsr":[53548,53700,0,0]}">This spell was researched by the mage Insley Hofton. This was Insley's kinkiness surfacing again. With this and disrobe, he's a real pest to the ladies.

<p data-parsoid="{"dsr":[53702,53874,0,0]}"> Cantrip Permanency (All) Level: 5 Range:  0 Components:  V, S Duration:  Special Casting Time:  1 hour Area of Effect:  Object touched Saving Throw:  None Author:  Unknown

<p data-parsoid="{"dsr":[53876,54672,0,0]}">Unlike the 8th-level permanency, cantrip permanency must be cast on an object to be effective. The object must be appropriate to the cantrip - eg. a cloth for polish, a paintbrush for colour, a salt cellar for salt. When complete, the duration of the cantrip (or the number of times it may be invoked) is increased dramatically. There are two ways the spell may be used. Method 1: 1. cantrip, 2. cantrip permanency. Method 2: 1. enchant an item, 2. cantrip, 3. cantrip permanency. If method 1 is used, the duration of the cantrip is increased to 1d8+4 months. In the second case, the cantrip is completely permanent. If the cantrip is one that does not have a duration per se (eg. clean, exterminate, polish), then the power of the cantrip may be invoked from the item a maximum of once per hour.

<p data-parsoid="{"dsr":[54674,54897,0,0]}"> Embarrassing Fetish (Enchantment) Level: 5 Range:  10 yards Components:  V, S, M Duration:  Special Casting Time:  8 Area of Effect:  One creature Saving Throw:  Special Author:  Mario R. Borelli <mario.r.borelli.3@nd.edu>

<p data-parsoid="{"dsr":[54899,57477,0,0]}">Sage's note: this spell leaves much room for creative spellcasting, but is also very restricted and narrowly defined. Please read with care. With this spell, the caster can instill in one intelligent creature an erotic fascination with a single kind of object, behaviour (such that the sight, smell, sound, etc.). A sample of that designated kind of object or behaviour arouses the subject uncontrollably, and such that erotic pleasure or orgasm is impossible without the presence of the fetish object or behaviour. Some representative examples of fetish objects are red hair, spiked heels, whips, jewelled short swords, oak leaves, artificial limbs or amputees, green tunics, tuna, cheese, sheep, gnomes, gnolls, red dragons' tongues, royal guards in uniform, children, octogenarians, members of one's immediate family, psionicists, rangers, mermaids, lawful neutrals, and Red Wizards of Thay. Some representative examples of fetish behaviours are having small insects and snails crawl all over one's body, inflicting pain on another person, inflicting pain on oneself, being strangled, strangling another person, being bound, binding another person, being charmed or commanded, staging one's own mock execution, and innkeepers' daughters pouring beer down one's chest. This spell is extremely versatile and may be made as detailed and kinky as desired. Extremely detailed or nearly impossible fetishes, however, may occur so rarely or be so beyond the capacity of the subject to locate or bring about that the spell has little effect on the subject's life than to create enormous sexual frustration. Danger, pride, and personal cost are not, however, enough to dissuade the subject from the fetish once it has been made available. This spell cannot create a fetish for an individual person or object (Carolyn Greycloak or the Great Ruby of al-Ghasar, for example). Nor can it, without the aid of another spell, create homosexual desires in a heterosexual, or vice versa. There is no saving throw per se against the fetish. Rather, upon discovering the fetish, the subject, if strenuously disapproving, is allowed a Wisdom check at -4. A successful check leaves the subject humiliated but thereafter free from the fetish. A new Wisdom check may be attempted once per day, but since fetishes gain strength over time, the check suffers a cumulative penalty of -1 per day. A Wisdom check of 1 is always successful. The material component of this spell is a sample, highly representative object of the fetish, or an enactment of the fetish behaviour on the part of the spellcaster.

<p data-parsoid="{"dsr":[57479,57732,0,0]}"> Enchantment of the Uncontrollable Bliss (Enchantment/Charm) Level: 5 Range: 20 yards Components: V, S, M Duration: 1 turn/level Casting Time: 5 Area of Effect: 10'x10' area/level Saving Throw: negates AM Author: Dave Martin <dave.p.martin@corp.sun.com>

<p data-parsoid="{"dsr":[57734,58187,0,0]}">By means of this spell, those in the target are completely overcome with pleasure, both emotional and physical. The target must make a Wisdom roll at -3 to perform any action other than sitting, standing, or writhing in pleasure. They will not feel much like doing anything constructive, and certainly not anything aggressive for the duration of the spell. The material component is a herbal leaf, which is burned and the smoke blown at the target area.

<p data-parsoid="{"dsr":[58189,58429,0,0]}"> Blessing the Union (Enchantment/Charm/Necromancy) Level: 5 Range: 0 Components: V, S, M Duration: One day/level Casting Time: 5 Area of Effect: one person (male or female) Saving Throw: negates AM Author: Ian Barkley <ianb@ocf.berkley.edu>

<p data-parsoid="{"dsr":[58431,59292,0,0]}">Cast upon a man or woman, this spell insures that their next union will bear fruit (i.e. the woman will become pregnant) if such union takes place within the spell's duration. Furthermore, the child will be born healthy and whole, and will display a good resistance to normal childhood aliments. As with "Blessing the Newborn Child", this cannot protect against a curse on the child or similar malicious actions.) The spell can overcome most causes of infertility, including a "Curse of the Barren Years", the infertility of Longevity Potions, and most natural causes, but it cannot make a woman past the age of childbearing fertile again. In some cases, this spell may be seen as a curse, and in any case, the recipient must pass a saving throw vs. spells in order for the magic to take effect. The material component is the flesh of a whole oyster, eaten raw.

<p data-parsoid="{"dsr":[59294,59538,0,0]}"> Kaldane's Insomnia (Enchantment/Charm) Reversible Level: 5 Range:  40 yards Components:  V, S, M Duration:  1 day per level Casting Time:  4 Area of Effect:  One person Saving Throw:  Negates Author:  Joshua Rosenfeld <emilus@u.washington.edu>

<p data-parsoid="{"dsr":[59540,60511,0,0]}">This spell makes it impossible for the person affected to fall asleep during the duration. A saving throw is allowed at -5, although for every two levels of the victim this penalty is decreased by 1 (two Hit Dice creatures save at -4, four Hit Dice creatures save at -3, etc.). Even elves are affected by this spell. The only way to stop the effects is by the use of a remove curse cast by someone of equal or higher level than the wizard who cast the original spell, or some more powerful spell (such as limited wish or wish). The material component is a handful of rose thorns. The reverse of the spell, Kaldane's somnolence, causes the victim to fall asleep for the set amount of time. The saving throw for this spell, however, is at +1 for every two levels of the victim. The victim need not be fed while the spell is in effect, as his metabolism is considerably lowered. Remove curse will dispel the effects. The material component is a handful of belladonna leaves.

<p data-parsoid="{"dsr":[60513,60738,0,0]}"> Layla's Beautification (Alteration) Reversible Level: 5 Range:  0 Components:  V, S Duration:  1 day per level Casting Time:  5 Area of Effect:  Person touched Saving Throw:  Special Author:  A.C. <ac001@freenet.carleton.ca>

<p data-parsoid="{"dsr":[60740,60989,0,0]}">This spell grants the recipient a Comeliness of 19+1d6, with no saving throw. The reverse, Layla's uglification, subtracts 2d12 from the victim's Comeliness for the same duration. Layla's uglification has a saving throw, which negates if successful.

<p data-parsoid="{"dsr":[60991,61215,0,0]}"> Noska Trades' Bizarre Insemination (Conjuration, Necromancy) Level: 5 Range:  Special Components:  V, S, M Duration:  1 month Casting Time:  6 hours Area of Effect:  One creature Saving Throw:  Negates Author:  Noska Trades

<p data-parsoid="{"dsr":[61217,62216,0,0]}">This spell enables the wizard to impregnate the recipient, be it man, women, or beast, with either the prodigy of the wizard, or a type I or type II monster of choice. The impregnation forms anywhere on the creature, just under the skin. Over a period of one month the impregnation grows, causing great pain to the recipient. The damage is 1 HP per day for the first 23 days and 2 HP per day for the next 4 days. On the 28th day the impregnation breaks through the skin of the spell recipient, doing 5d4 HP of damage, and appears as an infant of the creature chosen. Physically removing the impregnation prematurely instantly kills it but also does 4d4 HP damage to the recipient. Dispel evil cast in the first week of impregnation will eliminate the effect. The wizard needs to know only the name of the recipient and must possess some material of the type of creature being created and some material that was possessed by the spell recipient (which includes hair, etc.) within 24 hours of casting.

<p data-parsoid="{"dsr":[62218,62447,0,0]}"> Reverse Gender Orientation (Alteration) Level: 5 Range:  10 yards Components:  V, S, M Duration:  Special Casting Time:  5 Area of Effect:  One creature Saving Throw:  Special Author:  Mario R. Borelli <mario.r.borelli.3@nd.edu>

<p data-parsoid="{"dsr":[62449,64093,0,0]}">Under the influence of this spell, the subject experiences transsexuality, the unshakable conviction that he (or she) is, despite all biological evidence, of the opposite gender than the true one. The subject cannot disbelieve or be persuaded otherwise, and will immediately adapt hair, clothing, manners, speech, behaviours, etc., accordingly. Notice that males will behave in a feminine rather than an effeminate manner, and similarly for females; the subject has no desire to parody. If the subject's species has more than two genders, the resulting gender orientation is DM's choice. If the species has only one gender, the subject is unaffected. The material component of this spell is a piece of wood with a yin-and-yang symbol carved upon it. Like embarrassing fetish and reverse sexual orientation, this spell has no saving throw per se. Upon first consciously realizing that one's self-identification as male or female has changed, if the subject strenuously objects, the subject is allowed a Charisma check at -4. A successful Charisma check leaves the subject confused but no longer transsexual. A new Charisma check may be made each day, but at a cumulative penalty of -1 per day. A roll of 1 always succeeds. Notice that gender orientation and sexual orientation are different concepts, and that this spell alone will not change orientation. However, the subject will claim a different orientation based on the differently perceived gender. Thus a straight female will consider herself a male who is attracted to men, and therefore a gay man; likewise a lesbian will consider herself a man attracted to women, hence a straight man.

<p data-parsoid="{"dsr":[64095,64331,0,0]}"> Sex Change [1] (Alteration, Evocation) Level: 5 Range:  5 yards per level Components:  V, S, M Duration:  Permanent Casting Time:  5 Area of Effect:  One creature Saving Throw:  Negates Author:  Ken Arromdee <arromdee@blaze.cs.jhu.edu>

<p data-parsoid="{"dsr":[64333,65187,0,0]}">This spell causes the victim's sex to change. Thus, a male becomes female and vice-versa. The wizard can choose to change either only the target's sex, or to change the target's sex and entire body, as if the target was born the new sex. The target's clothes may, also at the wizard's option, change to fit it. The change takes 1 round; to dispel the spell, Dispel Magic must be cast during this period. At the wizard's option, the target may be made to actually think and act as though it was the new sex. The chances of this are the same as for assumption of a new form's personality when polymorphed (q.v.): if a d20 roll, made each day, is less than or equal to 20 minus the target's Intelligence, the target no longer wishes to return to its own sex and finds it natural to act as its new sex. The material component for this spell is a golden ring.

<p data-parsoid="{"dsr":[65189,65380,0,0]}"> 'Irnar's Poloroidic Pregnancy (Necromancy) Level: 6 Range:  0 Components:  V, S Duration:  Permanent Casting Time:  6 Area of Effect:  Creature touched Saving Throw:  Negates Author:  'Irnar

<p data-parsoid="{"dsr":[65382,65836,0,0]}">This spell will speed up the pregnancy of a woman from 9 stages to 9 hours. One must make a system shock when it's time to give birth. Success indicates that the birth is successful, failure indicates that child dies and the woman suffers a permanent -1 reduction to Constitution. 'Irnar is still researching, but the priestesses of the Mother Goddess are doing their damnedest to hunt him down and destroy his research, it is a violation if their creed.

<p data-parsoid="{"dsr":[65838,66079,0,0]}"> Conjure Succubus or Incubus (Conjuration/Summoning, Necromancy) Level: 6 Range:  0 Components:  V, S Duration:  Special Casting Time:  6 turns Area of Effect:  Special Saving Throw:  None Author:  Mario R. Borelli <mario.r.borelli.3@nd.edu>

<p data-parsoid="{"dsr":[66081,66745,0,0]}">This spell enables the caster to summon a female or male sexual spirit which is subject to perform the caster's sexual bidding (this cannot be combat). The spirit remains until dismissed. Casting this spell causes 1d8 hit points of damage to the caster, and each orgasm with the spirit requires a saving throw versus death magic. Failing this saving throw permanently reduces the caster's Constitution by one point. If the spirit causes someone besides the caster to orgasm, both the caster and the other person must make the saving throw. This spell serves few purposes except as a sexual perversion of the wizard. The spell is quite popular amongst Necromancers.

<p data-parsoid="{"dsr":[66747,67012,0,0]}"> Orgasm (Enchantment/Charm) Reversible Level: 6 Range:  50 yards + 10 yards per level Components:  V, S, M Duration:  1 round per 2 levels Casting Time:  1 round Area of Effect:  One creature Saving Throw:  Negates Author:  Neil Rabideau <gitzlaff@uxa.cso.uiuc.edu>

<p data-parsoid="{"dsr":[67014,67671,0,0]}">This spell causes the affected creature to reach a complete state of physical elation. The orgasm may last for up to the length of the spell. The victim will be very noisy while under the effect of the spell, and is considered a prone target with respect to physical attacks. Saving throws are at victim's level - wizard's level. A one is always considered a failure for the wizard and success for the victim. The reverse of this spell, headache, will instantly bring the victim back from a state of delirium to the harsh reality. The material component for the spell is a drop of sweat, for the reverse it is a hammer, which is not consumed in the casting.

<p data-parsoid="{"dsr":[67673,67892,0,0]}"> Prismatic Dildo (Conjuration) Level: 6 Range:  60 yards Components:  V Duration:  3 rounds per level Casting Time:  6 Area of Effect:  Special Saving Throw:  Special Author:  Mario R. Borelli <mario.r.borelli.3@nd.edu>

<p data-parsoid="{"dsr":[67894,68388,0,0]}">This spell allows the caster to conjure up an opaque object within some orifice of a creature within range, providing the creature with seven different sexual stimuli. Any creature with a Constitution of less than 6 or fewer than 4 Hit Dice is immediately overcome by the sensation and falls orgasming and unconscious for 2d4 turns. Any attempt to remove the dildo only lodges it further, and increases the duration by 2 rounds. The seven colours of the shimmering cylinder function as follows:

<p data-parsoid="{"dsr":[68390,68881,0,0]}">Colour  Order  Effect                        Spell Negated By    Red    1st   Pornographic Disbelief,       true seeing, illusions  Orange   2nd   Arousal                       Disinterest  Yellow   3rd   Expansion or Hold person      contraction   Green   4th   Enigmatic Enema               Transmute water to dust   Blue    5th   Ben-Wa Rotation               Chill touch  Indigo   6th   Vibration                     Irritation  Violet   7th   Lubrication                   Dispel magic

<p data-parsoid="{"dsr":[68883,69136,0,0]}">Each colour must be removed in order to negate the dildo before the end of its natural duration. The spellcaster also may dispel the dildo at will. It is rumoured that other variations of prismatic dildo exist, both in their effects and their negations.

<p data-parsoid="{"dsr":[69138,69374,0,0]}"> Rape Trick (Abjuration, Evocation) Level: 6 Range:  Sight Components:  V, S Duration:  Instantaneous Casting Time:  1 Area of Effect:  One creature per 4 levels Saving Throw:  Special Author:  Brock Neverman <gitzlaff@uxa.cso.uiuc.edu>

<p data-parsoid="{"dsr":[69376,69787,0,0]}">When cast, this spell causes all armour (or clothing if that's all that is being worn) to be removed. This spell cannot be stopped once started. The saving throw is an ordinary saving throw versus death magic. If the saving throw is made, the effect is bounced back on the wizard. Clothing can be put back on as normal after the spell is cast. One person for every four levels of the wizard can be "unarmoured".

<p data-parsoid="{"dsr":[69789,70033,0,0]}"> Sex Change [2] (Alteration, Evocation) Level: 6 Range:  5 yards per level Components:  V, S, M Duration:  1 week per level Casting Time:  6 Area of Effect:  One creature Saving Throw:  Negates Author:  John Daniel <c548285@umcvmb.missouri.edu>

<p data-parsoid="{"dsr":[70035,70592,0,0]}">This spell causes the victim's sex to change. Thus, a male becomes female and vice versa. A saving throw versus spell negates the effects. After the change, the victim will be confused for 1d10 turns. Also, he (or she) will have a percent chance equal to his (her) Constitution of going insane because of the trauma. The DM must make sure the victim of the spell acts in the manner appropriate to the sex. If not, then the spell doesn't really seem powerful. The material component of this spell is an ivory tablet with a yin-and-yang symbol carved upon it.

<p data-parsoid="{"dsr":[70594,70815,0,0]}"> Impregnate (Necromancy) Reversible Level: 7 Range:  0 Components:  V, S, M Duration:  Special Casting Time:  7 Area of Effect:  Creature touched Saving Throw:  Negates Author:  Mario R. Borelli <mario.r.borelli.3@nd.edu>

<p data-parsoid="{"dsr":[70817,71399,0,0]}">This spell creates life and, according to some mythos, a new soul, in a creature capable of bearing young. Its reverse, abort, destroys unborn life. The casting of these spells upon a male, though theoretically possible, would produce unpredictable effects, although male pregnancy is not impossible. Casting this spell on an undead is rumoured to result in the gruesome death of both undead and caster. Both of these spells, especially abort, are highly controversial both for good and for lawful creatures. The material component for both is an arrowhead dipped in rabbit's blood.

<p data-parsoid="{"dsr":[71401,71629,0,0]}"> Making of the Child Unborn (Alteration/Necromancy) Level: 7 Range: 0 Components: V, S Duration: Nine months Casting Time: 7 Area of Effect: one person (female) Saving Throw: negates AM Author: Ian Barkley <ianb@ocf.berkley.edu>

<p data-parsoid="{"dsr":[71631,72037,0,0]}">This spell causes the target, who must be female, to become pregnant; it literally creates a embryo inside the woman's womb, to be born 9 months hence. The child will be reasonably healthy (unless the caster desires otherwise), but is otherwise like any other child. A saving throw vs. spells is required in order to activate the spell, and a roll to hit if the spell is being used in an offensive fashion.

<p data-parsoid="{"dsr":[72039,72280,0,0]}"> Layla's Seductive Shapechange (Alteration, Divination) Level: 7 Range:  10 yards per level Components:  V, S Duration:  Special Casting Time:  1 round Area of Effect:  Special Saving Throw:  Special Author:  A.C. <ac001@freenet.carleton.ca>

<p data-parsoid="{"dsr":[72282,74056,0,0]}">This spell discerns the nature of what the victim would consider most sexually and physically attractive. The spell will make a number of attempts to uncover this information equal to the level of the caster, or until the information is procured. Each attempt takes one round, and the victim receives a saving throw against each attempt. Regardless of whether or not he makes his saving throw, he will under no circumstances notice this aspect of the spell. This information will be relayed to the caster, who may then opt to activate the second half of the spell, which is to shapechange into the form the information would dictate. If the caster does not, he may apply the unused attempts against someone else, or give up the spell. If the caster does, the new form can be assumed for at most one week per attempt left. Example: Layla wishes to infiltrate a party using this spell. She casts against the Dirdan the fighter first, and he fails his saving throw on her second attempt. She finds he prefers dirty half-orc women - a really distasteful idea. Since she is seventeenth level, she has fifteen more attempts to direct against the rest of the party. On attempt seven, she finds that Alex the wizard would really like a six-foot tall snow elf who was wearing black leather. Layla finds this more acceptable, forgoes her remaining eight attempts, and changes shape into a snow elf. The spell makes her clothing into black leather (without destroying or altering any of its previous properties) and makes her staff into a bull whip. After three weeks, she gets bored of Alex, and ends the spell, changing back to her normal self. Since she had 8 attempts left when she decided to change shape, she could have remained a snow elf for five more weeks, had she wanted to.

<p data-parsoid="{"dsr":[74058,74268,0,0]}"> Kiss of the Nereid (Conjuration/Summoning) Level: 8 Range:  0 Components:  S Duration:  Instantaneous Casting Time:  1 Area of Effect:  Creature touched Saving Throw:  Special Author:  Vinnie <gtv@bouw.tno.nl>

<p data-parsoid="{"dsr":[74270,74449,0,0]}">When the kiss is bestowed, the victim must roll a successful saving throw versus breath weapon, with a -2 penalty, or drown instantly. If he doesn't drown, he finds total ecstasy.

<p data-parsoid="{"dsr":[74451,74647,0,0]}"> Long-Range Carrier (Alteration) Level: 8 Range:  100 miles per level Components:  V, S Duration:  Instantaneous Casting Time:  1 turn Area of Effect:  Special Saving Throw:  None Author:  Unknown

<p data-parsoid="{"dsr":[74649,74738,0,0]}">Long-range carrier is like 5-mile carrier but the range is 100 miles per level of wizard.

<p data-parsoid="{"dsr":[74740,75004,0,0]}"> Power Word, Castrate (Conjuration/Summoning) Level: 8 Range:  5 yards per two levels Components:  V Duration:  Permanent Casting Time:  8 Area of Effect:  10-foot radius sphere Saving Throw:  None Author:  The Carnal Knowledge Guide <c/o c2mxblue@fre.fsu.umd.edu>

<p data-parsoid="{"dsr":[75006,75410,0,0]}">When this spell is cast, one or more male creatures of any type within the spell range and area of effect are castrated. The power word castrates one creature with 60 hit points, or it castrates two or more creatures with 10 or fewer hit points each, up to a maximum of 120 hit points. Which creature or creatures to affect must be stated at the casting. The current hit points of the creatures are used.

<p data-parsoid="{"dsr":[75412,75634,0,0]}"> Kiss of Death (Conjuration/Summoning) Level: 9 Range:  0 Components:  S Duration:  Permanent Casting Time:  3 rounds Area of Effect:  Creature touched Saving Throw:  None Author:  John Daniel <c548285@umcvmb.missouri.edu>

<p data-parsoid="{"dsr":[75636,75812,0,0]}">When the kiss is bestowed, the creature is slain (maximum of 150 hit points can be taken away). After 1d10 rounds, the corpse turns to dust. The creature cannot be resurrected.

<p data-parsoid="{"dsr":[75814,76044,0,0]}"> Stanza's Kiss of Immortal Despair (Alteration, Necromancy) Level: 9 Range:  0 Components:  S, M Duration:  Permanent Casting Time:  1 Area of Effect:  Creature touched Saving Throw:  None Author:  A.C. <ac001@freenet.carleton.ca>

<p data-parsoid="{"dsr":[76046,76914,0,0]}">This spell inflicts the victim with the sexual disease or sexual insanity of the caster's choice, until cured by a cure disease performed by a priest of a good aligned god and of higher level than the wizard who inflicted the disease. While the victim suffers from the disease, the spell prevents him from being killed by it, or in fact by anything, be it a sword, a fire, another disease, or a blow to the head. Should the victim drop below 0 hit points, he will become immobile but remain conscious. He will be incapable of performing any actions until he is healed above 0 hit points. Dropping below -10 hit points will not kill him. He regains no hit points from resting if he is below 0, his body is too battered to heal itself and only magical or herbal healing will help him. The material component of this spell is a corpse that has rotted for at least a week.

<p data-parsoid="{"dsr":[76916,77157,0,0]}"> Summon Cissaldan (Conjuration/Summoning) Level: 9 Range:  30 yards Components:  V, S Duration:  Special Casting Time:  9 Area of Effect:  Special Saving Throw:  None Author:  Morgan Blackheart of the Chaotic Realm <ecz5tan@mvs.oac.ucla.edu>

<p data-parsoid="{"dsr":[77159,78324,0,0]}">As in Harlan Ellison's short story How's the Night Life on Cissalda?. The casting of this spell will cause an interdimensional connection between the world of the spell caster and the alternate world of the Cissaldans. The utterance of this spell attracts one Cissaldan which will come through the connection and attack whomever the spellcaster directs the spell against. The recipient has an immediate desire to "do a disgusting thing with a disgusting thing" and will fall upon the Cissaldan with much vigour. The recipient will not be able to do or say anything else since his or her complete concentration is centred on the Cissaldan. The two will continue to copulate until the recipient dies of starvation. There is no known way of separating someone (or something since the Cissaldans do not discriminate in any way) from a Cissaldan until the recipient dies. After the death of the spell recipient, the Cissaldan will return to the world from which it came. Cissaldans are described as having two penises, two vaginas, and are physically disgusting to look at. They, however, love to make love so to speak, and can physically adapt to any sexual physiology. <ac_metadata title="Succubus Queen"> </ac_metadata>