User blog:K'eth, Undercover Agent/Sushi you will live on forever

This is for my dead dog Sushi i'm gonna miss you you fluffy bastard ok let's get this started

Sushi's Phantom: when Sushi died an part of K'eth died as well this Phantom was made to serve those that were friends with K'eth when ever they needed something to help as well as permanently immortalized Sushi the item to summon Sushi's Phantom is the 'Tears of K'eth'

Abilities:

Completely immune to Demonic Energy

Sushi's Phantom CAN NEVER BE PERMANENTLY KILLED

Energy Storage: 20 Fire Magic: 20 Healing Prayers: 20 (highest level for both of them)

Aura of Restoration: For 60 seconds when ever Sushi's Phantom  casts an spell he gains 1 energy back and is healed for 500% of the energy cost

Elemental Attunement: For 60 seconds Sushi's Phantom is attuned to Air, Fire, Water and Earth and gains +2 to those attributes and Sushi's Phantom gains 50% of the base energy cost of the skill each time he uses magic associated with any of these elements

Fire Attunement: For 60 Seconds Sushi's Phantom is attuned to Fire, Sushi's Phantom gains 1 energy plus 30% of the base energy cost of the skill each time that Sushi's Phantom uses Fire Magic

Glowing Gaze: Target takes 50 fire damage, if that Target is on fire Sushi's Phantom gains 5 energy and 1 energy for every 2 ranks of Energy Storage

Mark of Rodgort: Target and all nearby foes are hexed with Mark of Rodgort for 45 seconds whenever each Target is hit with fire damage that Target is set on fire for 5 seconds

Meteor Shower: Create an Meteor Shower at Target's location for 9 seconds foes adjacent to that location are struck for 154 fire damage and knocked down every 3 seconds

Searing Heat: Cause Searing heat at Target's location for 5 seconds foes near to that location are struck for 52 fire damage each second when Searing Heat ends foes in the area of effect are set on fire for 3 seconds

Restore Life: Touch the body of the fallen Target, Target is returned to life with 83% health and 109% energy

Glimmer of Light: Heal Target for 157 health

Mending Embrace: Remove all conditions (everything bad) from Target for each condition removed Target is healed for 96 health for each condition

The items that summon him

'Tears of K'eth': When Sushi died K'eth cried for an long time the tears then become solid blue crystals given out to K'eth's friends in order to summon Sushi's Phantom with this item you must stab the crystal with an dagger or such and the Sushi's Phantom will be released the Tear will grow back the stab for futher uses

Menders: These things repersent K'eth mournings

Mender of spirit: because if there is no spirit then the body has no will to move on.

Abilites:

Mender of spirits can never be permanently killed

Completely immune to Demonic Energy

Aria of Restoration: for the next 10 seconds the next time an friendly Target withn earshot uses an spell Target gains 114 health

Aria of Zeal: for 10 seconds the next time each ally within earshot uses an spell that ally gains 8 energy

Athem of Guidance: for the next 10 seconds friendly Targets in earshot are unblockable with their next attack skill.

Defensive Anthem: for 12 seconds each freindly target in earshot has an 50% chance to block incoming attacks

Athem of Disruption: for 14 seconds Allies in earshot interrupt an action with their next attack.

Song of Concentration: for 10 seconds Allies in earshot are uninterruptible with their next skill.

Harrier's Toss: If this attack hits deal 26 damage if this attack hits an moving Target deal additional 40 damage

Disrupting Throw: if this attack hits it interrupts actions

Mender of Body: because if there is no body then the spirit has nothing to move in.

Abilities:

Mender of Bodys can never be permanently killed

Completely immune to Demonic Energy

Shielding Hands: for 8 seconds damage and life steal received by Target is reduced by 24 damage when Shielding Hands end that Target is healed for 68 health

Orison of Healing: Heal Target for 90 health

Healing Seed: For 10 seconds, whenever Target takes damage, that Target and all adjacent allies gain 41 health

Heal Area: Heals Mender of Body and adjacent allies for 240 health

Spell Breaker: for 22 seconds Target ally cannot be the Target of enemy spells

Shield of Regeneration: for 16 seconds Target gains 13+ health Regeneration and +40 armor

Ray of Judgment: the Mender of Body invokes an Ray of Judgment at Target's location For 5 seconds, Target and all adjacent foes to this location take 61 holy damage each second and begin burning for 4 seconds

Holy Wrath: for 38 seconds, the next 14 times Target takes attack damage, this spell deals 66% of the damage back to the source