Thread:The Weary TimeLord/@comment-38531539-20200125130631/@comment-37028137-20200706211519

Greetings Marius,

Well I created a profile sheet for the characters in my novel a while back. Just so that I could reference their abilities thoughout the story and keep some continuity. I suppose Nicholas has two main powers with his Tactile Empathic Abilities and his Temporal Nexus Manipulation, but of course those two have a number of sub abilities and uses to them as well as physical limitations and weaknesses. I'll link my character sheet I used when created the Nicholas and Vellantha characters. (Those two sheets are the most detailed for powers and abilities)

Biological Abilities- (Mystical Abilities.)--Nicholas Hawthorn a) Time Lord Biology allowing Semi-Immortality through Regeneration Energy (No Regeneration Limit) he can use this energy to heal him-self or others from life threatening injury. Though he cannot die from old age he can still be killed Mid Regeneration. Also for the fact the he was not put through the looming process as a child he cannot alter his initial genetic structure beyond physically repairing fatal damages and minor physical tweaks. As such he will always be male, and have Cerebral Palsy. b) Chrono-Symptomatic Clairvoyance, he can see the past as it was and it’s possible divergences, the present as it is according to what proceeded it and any time line as it may be. c) Tactile Empathic Abilities, if he touches someone he can feel the breadth and depth of their emotions as well as flashes of memory if they are strongly connected to the emotion. (This is part of why he is introverted by nature, as the emotional transference weighs on him. His Empathic Abilities are also partially responsible for why he forms such strong bonds with his friends; and blames himself if they are hurt or die under his watch.) An extension to his Empathic Abilities in some way. d) He can read the auras of people around him to determine if they are hostile or not. (Does not require physical touch but does require sightline.) e) Chronomancy (He hates the term preferring Temporal Nexus Manipulation.) Using energy from his connection to the Time Vortex he can manipulate the ‘threads that bind time together’ by altering the fabric of reality using what he termed as ‘Nexus Causal Pathways.’ These pathways exist in a personally controlled Pocket Dimension that is temporally non- sequitur to the rest of reality. > This allows him to slow or stop time completely, so it appears as though he is moving at super speeds or on the higher end of the spectrum as if he vanished completely while in actuality space-time is distorting around his body. He can reverse or fast forward through sections of the time stream in short bursts. (Takes quite a bit of energy and concentration, and is limited to his personal timeline.) > The use of the Temporal Nexus Pathways creates a massive buildup of temporal energies and in order to prevent any accidental paradoxes or calamities he bleeds off small amounts of the energy (non-harmfully) in the form of chrono-biogenic lightning and radiation. He can use this ‘lightning’ as he calls it in offensive forms to do anything from render enemies’ unconscious, burn them, reduce them to charred skeletons, or erase a target from history. (Erasing someone from history will be rarely if ever used and might be done away with as I continue to write and refine the characters.) Defensively he can use the lightning to create temporally imbued shields to protect himself or others from damage, he can also reverse damage done to himself or others he is in physical contact with; without a need for Regeneration Energy as it uses a lot less concentration and physical energy. Though it will lead to scarification as the healing process is imperfect. > He can also use his connection to the Nexus Pathways to control the chronological functioning of any biological being he wishes. (I.e. he can reverse, stop or speed up the age of anyone, though they must be within his sightline to do so. This also takes an enormous amount of energy and concentration to achieve.) > He uses Temporal Radiation as opposed to the lightning to increase his strength and durability to several times that of a normal Gallifreyan (Calculations will be forthcoming) and uses this edge to fight longer and harder during a battle. A note to remember here is that the radiation which increases his abilities is strictly internal and cannot be shared with others.

Biological Abilities- (Mystical Abilities.)--Vellantha a) Semi-Immortality, while Vellantha is nigh indestructible and cannot die of old age there are ways to kill a Lilim if you’re really devoted to the whole thing. (Hence Semi- Immortality.) b) Telepathy, Vellantha is a powerful Telepath and can read the thoughts of those around her but she must look them in the eyes to do so. According to her accounts she can view the memories of another person; either as an outside observer or from that person’s perspective as if she was living the memory. c) Hypnosis, Vellantha can hypnotize the minds of those around her to follow her commands with just a simple glance. The effects only last for roughly an hour before wearing off and theoretically an individual with a strong enough will, may be able to resist for a limited time. As a general rule Vellantha refrains from using this ability as she sees it as a violation of free will and personal choice. d) Pocket Universe Construction, It appears that Vellantha can construct, manipulate, and control her own Pocket-Universe. The Pocket Universe is currently only the size of ‘New Rathengalia’ after the original realm’s destruction from the Zion Offensive. (There is a distinction between ‘Pocket Dimension’ and ‘Pocket Universe’. While Hawthorn can control and siphon energy from his own ‘Pocket Dimension’ he cannot enter into it, and it acts more as an energy field than a physical plain. A ‘Pocket Universe’ on the other hand such as Vellantha’s can be entered; either by its creator or those with permission and is theoretically infinite.)

e) Dark Demonic Energy Manipulation. It seems Vellantha can manipulate quantum energies within a field to produce a dense proto-molecular composite which manifests itself as a dark, viscous, and light capturing substance. This substance can then be bent to her will to suit any number of offensive or defensive positions on the battlefield. (From Hawthorn’s perspective it appears as though Vellantha has misidentified her proto- molecular compound as dark matter. He refuses to fully admit that ‘magic’ is something else besides a different form of science and categorizes magic through scientific terminology.) i) Because the ‘dark matter’ can be manipulated at the sub-molecular level Vellantha can form it into highly flexible and damage resistant armor for use on the battlefield. Since the substance comprising the armor is completely under Vellantha’s command she can reform it at a moment’s notice with just a thought to adapt to environmental extremes, atmospheric conditions, or magical attacks. She can also create any weapon or tool she desires from the compound such as swords, guns, or missile launchers etc. (It must be noted however that she prefers a simple purple and black medieval style armor and her sword Xelarterous while in battle stating that ‘All those extra armaments would make it too easy and the battle wouldn’t pose a challenge’ whatever that’s worth considering the fact she’s practically invulnerable.) ii) It appears Vellantha’s ability to control the proto-molecular composite involves a psychological component to some extent as she is able to manifest physical representations of her Id, Ego, and Superego out of the dark ooze, which can act independently of each other during a fight. These manifestations can shed a metaphorical light on the state of Vellantha’s psyche at any one moment. For example if Vellantha is calm and collected the manifestations will appear as Knights dressed head to toe in dripping jet black armor who will swiftly and silently hunt down any threat. However if Vellantha is stressed, frightened, or angry the Id, Ego, and Superego will appear out of the dark ooze as twisted horrors resembling the monstrosities of bygone ages, screeching and viciously fighting as if they were wild beasts. (Of course the manifestations even in their wild state would never kill.) iii) A skill termed ‘Light Bleeding’ in which Vellantha can use her ‘dark matter’ in a defensive manner to suppress all light sources within a specific radius; thus inducing a state of utter impenetrable darkness through which she can move at will. As far as is known only Vellantha can see inside this void. Even Hawthorn was lost when she used it to protect them from a garrison of Order soldiers and was only able to escape the energy’s affect with Vellantha leading them out of its radius. iv) Spirit Energy Dispersion Field; Vellantha can cause the dark matter around her to transform into a swarming vaporous fog that siphons away the Spirit Energy of anyone it touches. This leaves the affected in such a state of blissful euphoria as their Spirit Energy is drained they lose the ability to think or move, eventually slipping into unconsciousness from the overload of pleasure. When they awake they will find that they have been changed into a Mamono or Incubus depending on their sex and psychological state and indulge in pleasure with their new bodies; having lost any will to fight.

Well that's my characters' list. They're basically some of the strongest beings in their Universal Realm. As a side note from a physical perspective Vellantha is far stronger than Nicholas though they balance out in terms of abilities which compliment each other.

So what can your characters do in your Universal Realm?

Cheers,

The Weary TimeLord.