Family/Type: Emblem/Heartless
Habitat: Shard of Darkness, practically anywhere
Disposition: Lustful, aggressive (Red Nocturne,) inquisitive (Blue Rhapsody,) strong-willed (Yellow Opera,) helpful (Green Requiem)
Diet: Hearts, Men's spirit energy
A series of Emblem Heartless that can all fly and are based off of colors and types of music, though they don't know a lick about music themselves, they are quite good at various types of magic and are even capable of using elemental magic despite not being a type of elemental to begin with.
This small, thin pale-skinned woman has bird-like feet with blunted talons and arms clad in shadowy-energy with bird-like talons for hands though they're blunted. She is clad in a large smooth red coat almost too big for her body, the center of this coat houses the Heartless Emblem and the top of the coat flares outward, forming a jagged collar around her face. Red hair can be seen cascading off the back of this coat and the smirk she carries is left hidden by the collar, leaving only her gleaming yellow eyes. On-top of her head is a conical, orange hat that has a jagged brim and a thin, curled tip. For each subspecies the color of the hair, coat, and hair changes accordingly. Blue Rhapsody's coat is blue, her hair is blue, and the hat is yellow, Opera's hair is yellow, coat is yellow, and the hat is also yellow, Green Requiem's coat is green, hair is green, and her hat is orange.
Red Nocturnes and by extension all of the 'mini-wizards' as they are sometimes called are capable of magically-lifted flight, though all of them do it differently. Red Nocturnes do low 'hops' from place to place and hover in place, Blue Rhapsodies simply float low above the ground, Yellow Operas do high 'hops,' and Green Requiems float high in the air out of most people's usual reach. Their hats are also quite sturdy and are capable of independent movement from one another, and some of them swing it around in combat like the Blue Rhapsody and Yellow Operas, charged with their elementally-powered magic.
Each of the mini-wizards save for Green Requiems can cast basic elemental magic, Red does fire magic, Blues do ice, and Yellow is lightning. Green Requiems are unique in that they cast healing magic, sprinkling green sparkles onto their allies that immediately mends bleeding wounds and sores along with broken bones. In-truth, it appears that the Greens are impossible of harming other creatures and frequently get out of the way of others in-combat when needed.
While the mini-wizards can and do speak, they mostly make chirping or chittering noises, sometimes quickly and angrly to denote their various emotions. Out of them, Yellow Operas usually make the most noise, their exciteable natures make it easy for them to burst into electric song at any point in-time. Though Red Nocturnes are a close second on the noise department. As a note, the mini-wizards are attracted to their own color and are usually found in places that have a high abundance of that color on-hand, though Blue Rhapsody is noted for being the type of girl to go out of her comfort zone a lot to sate her curiosity.
Found in other swarms of Heartless, espesically Green Requiems, most times, the mini-wizards are used as a form of support to distract enemies rather than used in up-front combat, though their innate durability like all Heartless makes it seem stupid as they cannot be truly killed and most weapons will simply phase through them unless magical. Though Red Nocturnes and Yellow Operas can and will readily ignore this rule to barge into combat and blast people with lightning or fire-balls. They do this in hopes of catching a Heart or potential mate first.
Red Nocturnes, even when alone, immediately attempt to attack their potential mate when first spotted, dousing them in lust-inducing flames and hopping up onto them and shredding their massive garment to reveal their nude forms underneath and furiously quenching their lusts onto his body. Yellow Operas are much the same, though this time it is with lust-inducing lightning instead and their bouncy movements are much more faster. Blue Rhapsody are much more calm and can even be entered into conversation, though it will eventually lead to the Blue wanting intercourse with the man and being denied will more than likely cause them to in-case the man in-ice for a brief moment before taking their sweet time with his cock.
Green Requiems as noted time and time again, are the exception to this rule. They will gently float down to meet with the one they fancy and will begin a conversation, though they will never steer it to a lewd direction they will plant many references for their desire with them and will follow them around, helping them out with non-combat related problems and the like, healing his wounds. Till eventually the healing magic they use, with a little bit of their demonic energy, makes them that much more lustful till the time where they do indeed want to be with her.
In-fact it is quite impossible for Green Requiems to take Hearts unless a woman or man willingly lets them take/taint it themselves. It rarely happens, but, who knows.
Red Nocturnes as wives are aggressive literal fire-starters that try to get everything done at once and to their frustration, have to beg to their husband to help them out with problems that they cause or need help with. Eventually, however, these ones will be quite good with a number of tasks. Yellow Operas are much harder to deal with, like Pureblood Darkballs but also a bit easier than them. A Blue Rhapsody as a wife is pretty easy, their curious nature leads them to be able to try out all sorts of things and keep on trying to eventually get it right. Green Requiems are much the same, though it is their natural desire to help rather than a curious nature that makes them want to continue doing so many new things at once as long as it helps their husband out.
These 'mini-wizards' can potentially teach others their magic, but only very rarely, as other times they are straight up just attacking you. It is more possible to learn magic from them from a Green Requiem or an uninterested Blue Rhapsody and even then, the magic they have isn't the best.
On a side-note, Red Nocturnes, Blue Rhapsodies, and Yellow Operas are immune to their respective elemental magic, and Green Requiems, oddly enough, are immune to all elemental magic and are even healed by it, requiring unconventional magic or magical weapons to deal with them effectively.