D&D 3.5 / pathfinder Isekai with monster girls.
Ok, you were playing your favourite RPG and well levelling up an Alt character you are somehow Dragged into the into this world in the body of your avatar. Now one of the big things is that each player has the option if male of building a Harm with the option of bringing 3 of them with you on adventures. (depending on size of the party)
Good news is that your harem of ladies (ok some are literally monsters) Are in love with you. Also, One of your Friends is stuck here. And he is a maxed out character with a mobile base. As you finding your self siting a room in his home trying to figure out the next move.
Character creation rules max level is 9 Gestalt characters To be honest lets see who is familiar with D&D 3.5 or pathfinder. As a starting line. Help in getting started we are going to need also lets keep the Min/ max to med if you know what I mean. LOL
for those that would like a refresher on building a see below. As it is a sand box campaign. Now as for evil player characters As I don’t know this group well enough that I can trust you guys I am not allowing it. If you want to make a case for allowing LAWFUL EVIL. I will allow you to make your argument.
Building A Gestalt Character
To make a 1st-level gestalt character, choose two standard classes. (You can also choose any of the variant classes, though you can’t combine two versions of the same class.) Build your character according to the following guidelines.
Hit Dice
Choose the larger Hit Die. A monk/sorcerer would use d8 as her Hit Die and have 8 hit points (plus Constitution modifier) at 1st level, for example.
Base Attack Bonus
Choose the better progression from the two classes.
Base Saving Throw Bonuses
For each save bonus, choose the better progression from the two classes. For example, a 1st-level gestalt fighter/wizard would have base saving throw bonuses of Fortitude +2, Reflex +0, Will +2—taking the good Fortitude save from the fighter class and the good Will save from the wizard class.
Class Skills
Take the number of skill points gained per level from whichever class grants more skill points, and consider any skill on either class list as a class skill for the gestalt character. For example, a gestalt barbarian/bard would gain skill points per level equal to 6 + Int modifier (and have four times this amount at 1st level), arid can purchase skills from both the barbarian and bard lists as class skills.
Generating a character
For abilities scores Roll 5d6 and drop the lowest two results for ability scores.
Note in the game you hade the option of being either male or female here if you are a race that is of monster girls you will slowly build up demonic energy till it turns you into a Female.
If you don’t want that to happen I would advise either human or incubus.
(will send stat line if needed)
As for character sheets, how do you guys feel about using mythweavers ?
For those that don’t know how to build characters feel free to ask questions and there are two great srd online that might help as well.
And in the case of any questions like starting gold for gear use standard rules of 36,000 gold coins.
Right now I am just looking for a base Idea so I know what I am dealing with and how much I need to home brew out of this.
Also please also state what your starting three party members are (Or monster girls if you want them.)