Hi peeps! It's been a year, and I know it's best that I update the data I have here about my MGE version of Oz. Hope you guys take time to read and enjoy my own take on this magic realm.
Contents
OZ (AUS, MAOZA)
Official name: Oz of the Land of Zion, NeoOz (as decreed by current ruler)
A kingdom of magic and sorcery ruled by law and order, situated in the heart of an expanse of enchanted sands which prevent outsiders from ever entering and anyone else from leaving it by normal means. (Some speculate it is in the heart of the desert region, for that matter). Oz is so rich in magic, it is said that a human that trodes in its soil awakens magic potential deep within his/her veins. It is a weird spray of both oddity and nobility.
DESCRIPTION?
Oz is said to be the first of many unknown Mamono realms visible. Other sublands to it such as Ev and Ix are still untraceable due to their high ability in realm - cloaking. While Oz is lax on the subject of visitors (allowing people to drop in on it without a second thought), the others live in fear of becoming 'diluted' by the outer realm. For this reason, Oz is barely able to keep in contact with its neighboring planes.
Oz is divided into 4 quadrants, ruled by 4 Wiccen/ Ozian Witches.
Azkadia of the East, overseer of MunchkinLand.
Cattra of the North, overseer of Gillikin Country.
Elphabi of the West, overseer of Winkie State.
Lilhlue of the South, oversser of Quadling Nation.
In the very heart of Oz is the independent Emerald City, now under jurisdiction of the Fairy Queen and the Fey King. The city is the symbol of order and exemplifies the color green as a venerable color of harmony. Being the main governing city of the realm, all that comes to pass in Emerald City is passed on as law to the 4 quadrants.
Oz is a nation divided by classes. Munchkinland is home to forgers and tool makers. Gillikin Country is a haven for devout artists and craftsmen. Winkie State is a hub for agricultural and pastoral work. Lastly, Quadling Nation is the hemisphere for studies of spells and arcane craft. (Classes can be changed and are not restricted to one group only. For example, a Gillikin may wish to work in the forgery so she is free to switch her accustomed field of study). Emerald City is the central area that regulates the activity of these lands, as well as the middle ground for trade and industry between the four quadrants.
Demon Realms sprawl the famed realm in majority, besides jungles, lakes, candy villages and towns of China ceramics. It is not uncommon for one land such as Winkie State to be immensely populated by Demon Realms, which are ruled in smaller portents by Dorothies that report and pay homage to the respective Wiccen overseer. In these areas, Mamonos are bursting with color and decadence, their rationality swaying with the current order of its capital. Dorothies, still the most prolific of Mamono in Oz, represent whimsy and adventure while being an eponymical Succubus specie of its own right.
Important to the land of Oz is the Yellow Brick Road - a pathway made of yellow brick that is seemingly indestructible by physical or magical means. The path had existed since ancient times, and bobs and weaves throughout various cities, towns, villages and important landmarks in Oz without ever crossing on itself again. Apart from being the single most important path that allows individuals to travel from one quadrant in Oz to the next, there are claims that the Road is in itself, a sealing construct that keeps the magic of the hidden realm from growing exponentially and spilling out into the outside world.
Beneath Oz, resides the Naether. It is a lucid, twisted version of Oz in black and grey, whose residents are hostile towards outsiders and are in constant lookout for men. In this dementia-infested haven, Mamonos have evolved in many shaping horrors. They were formerly Mamonos above who had been cast out by Circe. Escape from here is almost impossible, save for the Bleeding Tree - the realm's life source- which also functions as its bridge 'up top'. [See THE Naether]
HOW TO GET IN?
Entry itself to Oz is a total mystery. Some believe it can be achieved through a 'funnel of wind', a 'gap in the earth' or 'undiscerned travel by sea'. Only a few testimonies have been able to attest to this, as nearly all those who enter Oz never leave and get the chance to tell what they find to the world beyond. Humans are habitual visitors to the realm, may it be boy or girl. Many also state that the land itself is a living being that decides the fate of its own inhabitants.
LORE?
According to folklore, there is the story of a human girl named Dorothea Squall whose house landed in this realm on a whim, unaware it was under the tyranny of 4 powerful warlocks. By accident, her home had crushed the one presiding over the North, freeing its inhabitants the Gillikins from his tyranny. The Witch of the North Castra (who claims the warlocks seized the seats of magic power from her and her four sisters), entrusted her the power of the warlock's shining shoes, and so with the help of her pet companion and several Mamonos she had come to trust, she defeated these warlocks and ended their reign. Her best friend, the Titania heir to the Ozian Throne named Ozma, became the new ruler of Oz. In return, the joyful witches granted her wish to return home, but then something had grown within her as the days went: a longing to stay on the magic realm.
The shining shoes, which were a parting gift she recieved from Oz, heard her unconscious wish, and she was transported to the realm. She then encountered a Demon who asked for her deepest desire. She answered her one thing: for Oz to be forever hers. Oz transformed into a region of profanity in one fell swoop. The girl, now a highly evolved hybrid of a Demon and a Lilim known as Circe, toppled the just reign of Ozma and took control of Emerald City and all the presiding realms. Green became a lauded hue of perverted minds. She decreed that perversity be banned to anyone, except her (to which, she regularly trapped men and forced them into sexual perversion with her servants to empower her own demonic energy and keep control over Oz). In spite of her insistence, her rule is unbelievably tolerant. Lecherous activity pervaded even though it was mostly hidden from view. Before long, her sphere of dominance had grown so rapid that the entire realm had changed because of her overpowering magic. Several species of Mamonos ended up changing in her likeness. The 4 Witches carried out her will to the very ends of Oz, and Ozma herself disappeared, nowhere to be found.
The deeper realm Naether was created as a disposal system for any Mamono who threatened her ruling and disobeyed her pretenses. Found underneath the upper world, the cruelest and most sadistic of Mamonos reside here, brought by their loneliness and inability to find men.
Howeber, in more recent events, a group of travelers led by Oz's chronicler Jeiel Yozama, froze Circe in obsidian and prevented her advances into conquering the outside realm. This was followed by the return of Ozma, the lost ruler of Oz who was offered subjugation or conquest by the Reptile King. Ozma agreed that Oz be a subkingdom under the Reptile Kingdom and be under its guidance and protection. The crown was transferred to the most unlikely of people - Jeiel Yozama himself - who asked Ozma to be his queen.
To this day, Oz (or NeoOz, as it is officially labeled) is being brought back to its old ways shunned by Circe in her height of power. Circe is now under Jeiel Yozama's control, reformed and now acting as the arbiter of his hidden powers.
GEOGRAPHY
Oz is a land with Emerald City as its heart. The City of Viridian Walls oversees the function of all 4 quadrants, who are all unique due to the common line of work studied by its inhabitants. The highest point of elevation in Oz is Mt. Phantastico, a hallowed ground where the dreaded Phanfasms live. The Mamono live there in self-appointed hiding, continually keeping a watchful eye over the Ozian capital.
On the other hand, the ‘chroma-cities’ of Oz feature certain tropes that present its whimsical design and magical identity. Sapphire City is famous for being a port city by Lake Orizon, where the kingdom of the Water Fey mingles with land dwellers. Obsidian City, which is found at the nonliving zone of the Mirrorim, is a parallel version of Emerald City (with parallel copies of Emerald City inhabitants). Cinnabar City is a city of gold, banking and currency. Ashen City is a city of mausoleums and grand burial sites where souls often rise at night and share about their previous lives. Robin City is a city close to the sky, landmarked by buildings sticking out of Mt. Munch, a big tall hill close to the Emerald City.
Other famous locations include the Nomic Mines, a restricted home to the Nomes, the ever-plotting schemers against the Ozian rulers. Qwik City, a city eternally enslaved to sped-up time, shifts and turns in gears to hide a realm treasure. The Islands of Pingaree, an expanse of islands and atolls in the Nonestic Ocean, is notable for its resorts and areas of relaxation. The village of Bunnybury is a rabbit-sized settlement where 'pure hearts' dwell. Verygreen is a forest that houses the council of Bearcenter.
OFFICIAL Locations
Dark Forests Lucide - said to be an entry point to the lair of the East Wiccen Elphabi - who merely decided to settle past that point because she preferred not to be trifled upon by intruders (or so she claims). Home to dreaded Mock Ents and baboonic Hanuman.
Needlepoint Forest - the main forest in the land of Oz. Both a tundra and a taiga on its western and eastern sides, it is famous for its Needlespires (pine cones with magical properties). Some believe that the ground-up pinecone is the original ingredient for the famed Powder of Life.
Eternano - Ironically, a 'desert within a desert'. It is not made of mere sand, but fine gold. It hosts a variety of Mamono such as Girtablilu and Mummies - except that their skin and ornaments are mostly gold-chromed. The supposed center of this inner desert is the 'city of the damned' Necuroplis.
Candyland - a part of Oz where all its inhabitants are Mamonos called Candymen, and the Demon Realm itself is of land and water forms made of sweets. Ruled by the Duchess of Delights, it is absolutely restricted to eat sweets here, as they consider this a grave offense in their presence. They export treats and candies shaped from Demonic Energy to all the four quadrants and Emerald City.
Mt. Phantastico - A mountain of great height located north of Oz. It is where the Phanfasms, great enemies of the Throne of Emerald City, reside, as well as their homes hidden in a mystical veil. At the very peak is the Lewded Cross -a religious sanctum for all who worship the ideals of perversity in Oz. Its chief worshippers are the Ozipans and the Phanfasms, who are lead by their chieftain, the Firsanformose.
Unicorner - a place of sunshine, tranquility and a nearly-endless expanse of pastures. Home of Sparia the Unicormaiden and her Centaur kin, ranging from Saintaurs to Sawhorses.
Paradise of Birds - closely guarded by Hanumans from the outside, it is home to avian species of Mamono in Oz as well as avian-type fey. They are led by the Birds of Paradise - Harpies regaled for their gorgeous, multicolored plumage.
Hill of the Hammerheads - a raised piece of land inhabited by the stoic (and slightly stupid) Hammerheads.
Mt. Munch - a gigantic hill with a flat top much like a plateau east of Munchkinland. It is the second highest elevation in Oz, and is the location for Robin City and its inhabitants, the Hyups.
China Country - a section of Oz entirely made of china and ceramic. Its main inhabitants are the Living China/ China-folk.
Nonestic Ocean - under the control of Queen Aquareine of the Water Fey. Oz's largest body of water and fabled to have hidden the lost Isles of Insignifia.
Isles of Insignifia - a sunken geographical location. Was believed to be the lost kingdom of Quok, now a graveyard for prisoners of the old Ozian rulers and the resting place of a former Demon Lord who hid within Oz millenias after being dethroned.
(MORE details soon.)
MAMONOS IN OZ
The former ruler of Oz (known as The Circe of Oz) became a being of absolute magical energy. She shaped Mamonos under her reign such as:
Dorothy - a specie of Demon exclusive to Oz. Sadistic and cunning, they are fond of granting favors in exchange for the man’s servitude and pleasure (especially a wish to return home). Their shining shoes are their source of magic and also an erogenous zone. [ https://monstergirlencyclopedia.fandom.com/f/p/2751110120996974834 ]
Toto - a specie of Cu Sith found tagging along Dorothies. They are cunning and fond of habitually making love with men the Dorothies obtain. [ https://monstergirlencyclopedia.fandom.com/f/p/2749415873839214820 ]
Scarecrow/Wickermann - a specie of Dryad in charge of fields and plantations, imbued with knowledge. It was believed their ancestor once ruled Oz in place of Ozma. [ https://monstergirlencyclopedia.fandom.com/f/p/2760256379682926878 ]
Tin Woodsman - a specie of Golem who obtained a pure heart when before, she had none. They live deep in the forest, mostly living off on chopping wood. They are profound lovers towards their husbands. [ https://monstergirlencyclopedia.fandom.com/f/p/2753626434961518847 ]
Lioness - Given an insurmountable courage, these species of Werecats are the queens of the animals and animal Mamono that reside in the jungle area of Oz. Stealthy hunters, but surprisingly reclusive towards men, they creep towards their unsuspecting victims and attack them. [ https://monstergirlencyclopedia.fandom.com/f/p/2760513549238382882 ]
Hanuman - a specie of Kakuen with wings, divided to the baboonic and angelic races. As they can be cheeky and volatile, they sometimes snatch unsuspecting men and assault them as a troop.It is said they are controllable using a certain ‘Golden Hat’ artifact. [ https://monstergirlencyclopedia.fandom.com/f/p/2760513549238382882 ]
Nomes – Underground specie of Fairies. They have a resentment towards ‘surface-dwellers’ and sometimes, they keep them captive just for entertainment, especially men. They are fond of gold and metal, which is why one is easily drawn to men who wield blades and armor. Sometimes, they collaborate with Cyclopes in forging weapons, and although small, they enjoy sucking in a man's tool in their highly sensitive bodies. [ https://monstergirlencyclopedia.fandom.com/f/p/2873024386695279548 ]
China – Living Doll species made of fragile porcelain. They fear leaving the safety of their own home in the event they might end up injured or broken, and lose their original beauty. Also, they freeze once they venture beyond their country walls. In this recourse, they require an amount of mana to remain mobile. Their mere presence exude demonic energy, and bewilder men on the thought they are fragile beauties that must be protected by all means necessary.
Ozian Witches/Wiccen - the Witches of Oz are astonishing adult bodies with charm and allure. As the leaders of the quadrants of Oz, they are known to bring men into Oz on a whim. Witches are further divided to Black and White, who maintain the balance of power in Oz's walls. [ https://monstergirlencyclopedia.fandom.com/f/p/2767932962635886933 ]
Munchkins, Quadlings, Gillikins, Winkies - the group of demihumans who inhabit Oz. They are from the Littelwun family of Mamonos which explains their semi-diminutive size. The clothes they wear are prevalent to their region, such as blue for Munchkinland. They have a sense for sexual experience towards men, but with the decree of the Circe of Oz, they took this on semi-cavernous settlements (but they are now redeeming their old ways). They are hard workers and it is this that they draw men towards them. it is not uncommon for them to share their 'exploits' with their neighbors.
(MORE EDITS on other Ozian inhabitants soon!)